- i -
- Initialiser
: Castor3D::Cache< ElementType, KeyType >
, Castor3D::Cache< Material, Castor::String >
, Castor3D::Cache< Plugin, Castor::String >
, Castor3D::CacheBase< ElementType, KeyType >
, Castor3D::ObjectCache< ElementType, KeyType >
, Castor3D::ObjectCache< Geometry, Castor::String >
, Castor3D::ObjectCache< Light, Castor::String >
, Castor3D::ObjectCache< SceneNode, Castor::String >
, Castor3D::ObjectCacheBase< ElementType, KeyType >
- InstancedNodesMap
: Castor3D::SceneRenderNodes
- InstanceType
: Castor3D::ObjectRenderNode< DataTypeT, InstanceTypeT >
- iterator
: Castor3D::BufferDeclaration
, Castor3D::Cache< Overlay, Castor::String >
, Castor3D::Overlay