Castor3D::Generator::Generator |
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Engine * |
p_pEngine, |
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int |
p_width, |
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int |
p_height |
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) |
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virtual Castor3D::Generator::~Generator |
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virtual |
Castor::Point2i Castor3D::Generator::_loadImage |
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Castor::String const & |
p_strImagePath, |
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Castor::Image & |
p_pImage |
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) |
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protected |
void Castor3D::Generator::_saveFrame |
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protected |
void Castor3D::Generator::_subRender |
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protected |
bool Castor3D::Generator::AllEnded |
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virtual void Castor3D::Generator::ClearAllThreads |
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virtual |
template<class ThreadClass >
ThreadClass* Castor3D::Generator::CreateThread |
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int |
iWidth, |
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int |
iTop, |
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int |
iBottom, |
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int |
iTotalHeight, |
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Castor::UbPixel const & |
p_pxColour |
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) |
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inline |
void Castor3D::Generator::DoCleanup |
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protected |
uint32_t Castor3D::Generator::DoGetThreadsCount |
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inlineprotected |
uint8_t Castor3D::Generator::GetBlue |
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const |
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inline |
uint8_t Castor3D::Generator::GetGreen |
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const |
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inline |
int Castor3D::Generator::GetHeight |
( |
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const |
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inline |
Castor::PixelBuffer const* Castor3D::Generator::GetPixelsBuffer |
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const |
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inline |
Castor::PixelBuffer* Castor3D::Generator::GetPixelsBuffer |
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inline |
uint8_t Castor3D::Generator::GetRed |
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const |
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inline |
int Castor3D::Generator::GetWidth |
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const |
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inline |
virtual void Castor3D::Generator::InitialiseStep |
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virtual |
bool Castor3D::Generator::IsInitialised |
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const |
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inline |
void Castor3D::Generator::SaveFrame |
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virtual void Castor3D::Generator::SetBlue |
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uint8_t |
val | ) |
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virtual |
virtual void Castor3D::Generator::SetGreen |
( |
uint8_t |
val | ) |
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virtual |
virtual void Castor3D::Generator::SetRed |
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uint8_t |
val | ) |
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virtual |
void Castor3D::Generator::SetSize |
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int |
p_iWidth, |
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int |
p_iHeight |
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) |
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void Castor3D::Generator::SetSize |
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Castor::Point2i const & |
p_size | ) |
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virtual bool Castor3D::Generator::Step |
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virtual |
void Castor3D::Generator::Suspend |
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virtual void Castor3D::Generator::SwapBuffers |
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virtual |
std::vector<Thread *> Castor3D::Generator::m_arraySlaveThreads |
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protected |
Castor::PixelBuffer Castor3D::Generator::m_backBuffer |
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protected |
bool Castor3D::Generator::m_bEnded |
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protected |
bool Castor3D::Generator::m_bInitialised |
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protected |
Castor::PixelBuffer Castor3D::Generator::m_frontBuffer |
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protected |
int Castor3D::Generator::m_iHeight |
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protected |
int Castor3D::Generator::m_iWidth |
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protected |
Engine* Castor3D::Generator::m_pEngine |
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protected |
Castor::UbPixel Castor3D::Generator::m_pxColour |
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protected |
uint32_t Castor3D::Generator::m_uiThreadCount |
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protected |
unsigned long long Castor3D::Generator::m_ullStep |
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protected |
La documentation de cette classe a été générée à partir du fichier suivant :