Castor3D::Generator::Thread::Thread |
( |
Generator * |
p_pParent, |
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uint32_t |
p_uiIndex, |
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int |
iWidth, |
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int |
iTop, |
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int |
iBottom, |
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int |
iTotalHeight, |
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Castor::UbPixel const & |
p_pxColour |
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) |
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virtual Castor3D::Generator::Thread::~Thread |
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virtual |
virtual int Castor3D::Generator::Thread::Entry |
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virtual |
bool Castor3D::Generator::Thread::IsEnded |
( |
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const |
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inline |
bool Castor3D::Generator::Thread::IsStopped |
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const |
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inline |
void Castor3D::Generator::Thread::Relaunch |
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inline |
void Castor3D::Generator::Thread::Run |
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void Castor3D::Generator::Thread::SetBlue |
( |
uint8_t |
val | ) |
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inline |
void Castor3D::Generator::Thread::SetGreen |
( |
uint8_t |
val | ) |
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inline |
void Castor3D::Generator::Thread::SetRed |
( |
uint8_t |
val | ) |
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inline |
virtual void Castor3D::Generator::Thread::Step |
( |
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pure virtual |
void Castor3D::Generator::Thread::Stop |
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inline |
void Castor3D::Generator::Thread::Wait |
( |
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int Castor3D::Generator::Thread::m_iBottom |
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protected |
int Castor3D::Generator::Thread::m_iHeight |
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protected |
int Castor3D::Generator::Thread::m_iTop |
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protected |
int Castor3D::Generator::Thread::m_iWidth |
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protected |
std::recursive_mutex Castor3D::Generator::Thread::m_mutex |
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mutableprotected |
Generator* Castor3D::Generator::Thread::m_pParent |
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protected |
std::shared_ptr< std::thread > Castor3D::Generator::Thread::m_pThread |
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protected |
Castor::UbPixel Castor3D::Generator::Thread::m_pxColour |
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protected |
uint32_t Castor3D::Generator::Thread::m_uiIndex |
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protected |
La documentation de cette classe a été générée à partir du fichier suivant :