AnimationInstance(AnimatedObject &p_object, Animation const &p_animation) | Castor3D::AnimationInstance | |
BinaryParser< MeshAnimation > class | Castor3D::MeshAnimationInstance | friend |
BinaryWriter< MeshAnimation > class | Castor3D::MeshAnimationInstance | friend |
GetAnimation() const | Castor3D::AnimationInstance | inline |
GetAnimationSubmesh(uint32_t p_index) const | Castor3D::MeshAnimationInstance | |
GetMeshAnimation() const | Castor3D::MeshAnimationInstance | inline |
GetScale() const | Castor3D::AnimationInstance | inline |
GetState() const | Castor3D::AnimationInstance | inline |
IsLooped() const | Castor3D::AnimationInstance | inline |
m_animatedMesh | Castor3D::MeshAnimationInstance | protected |
m_animation | Castor3D::AnimationInstance | protected |
m_currentTime | Castor3D::AnimationInstance | protected |
m_looped | Castor3D::AnimationInstance | protected |
m_meshAnimation | Castor3D::MeshAnimationInstance | protected |
m_scale | Castor3D::AnimationInstance | protected |
m_state | Castor3D::AnimationInstance | protected |
m_submeshes | Castor3D::MeshAnimationInstance | protected |
MeshAnimationInstance(AnimatedMesh &p_object, MeshAnimation &p_animation) | Castor3D::MeshAnimationInstance | |
MeshAnimationInstance(MeshAnimationInstance &&p_rhs)=default | Castor3D::MeshAnimationInstance | |
MeshAnimationInstance(MeshAnimationInstance const &p_rhs)=delete | Castor3D::MeshAnimationInstance | |
operator=(MeshAnimationInstance &&p_rhs)=default | Castor3D::MeshAnimationInstance | |
operator=(MeshAnimationInstance const &p_rhs)=delete | Castor3D::MeshAnimationInstance | |
Pause() | Castor3D::AnimationInstance | |
Play() | Castor3D::AnimationInstance | |
SetLooped(bool p_looped) | Castor3D::AnimationInstance | inline |
SetScale(real p_scale) | Castor3D::AnimationInstance | inline |
Stop() | Castor3D::AnimationInstance | |
Update(std::chrono::milliseconds const &p_tslf) | Castor3D::AnimationInstance | |
~AnimationInstance() | Castor3D::AnimationInstance | |
~MeshAnimationInstance() | Castor3D::MeshAnimationInstance | |