Castor3D
..
Castor3D
Geometry
Castor3D::Geometry Liste des membres
Liste complète des membres de
Castor3D::Geometry
, y compris les membres hérités :
Animable
(Scene &p_scene)
Castor3D::Animable
explicit
protected
Animable
(Animable &&p_rhs)=default
Castor3D::Animable
protected
Animable
(Animable const &p_rhs)=delete
Castor3D::Animable
protected
AttachTo
(SceneNodeSPtr p_node)
Castor3D::MovableObject
virtual
Cleanup
()
Castor3D::Geometry
CleanupAnimations
()
Castor3D::Animable
CreateBuffers
(uint32_t &p_nbFaces, uint32_t &p_nbVertex)
Castor3D::Geometry
Detach
()
Castor3D::MovableObject
DoAddAnimation
(AnimationSPtr &&p_animation)
Castor3D::Animable
protected
DoGetAnimation
(Castor::String const &p_name)
Castor3D::Animable
inline
protected
EndRender
()
Castor3D::Geometry
inline
virtual
Geometry
(Castor::String const &p_name, Scene &p_scene, SceneNodeSPtr p_sn, MeshSPtr p_mesh=nullptr)
Castor3D::Geometry
GetAnimation
(Castor::String const &p_name) const
Castor3D::Animable
GetAnimation
(Castor::String const &p_name)
Castor3D::Animable
GetAnimations
() const
Castor3D::Animable
inline
GetMaterial
(Submesh const &p_submesh) const
Castor3D::Geometry
GetMesh
() const
Castor3D::Geometry
inline
GetParent
() const
Castor3D::MovableObject
inline
GetType
() const
Castor3D::MovableObject
inline
HasAnimation
(Castor::String const &p_name) const
Castor3D::Animable
IsShadowCaster
() const
Castor3D::RenderedObject
inline
IsShadowReceiver
() const
Castor3D::RenderedObject
inline
IsVisible
() const
Castor3D::RenderedObject
inline
m_animations
Castor3D::Animable
protected
m_changed
Castor3D::Geometry
protected
m_listCreated
Castor3D::Geometry
protected
m_mesh
Castor3D::Geometry
protected
m_notifyIndex
Castor3D::MovableObject
protected
m_sceneNode
Castor3D::MovableObject
protected
m_strMeshName
Castor3D::Geometry
protected
m_strNodeName
Castor3D::MovableObject
protected
m_submeshesMaterials
Castor3D::Geometry
protected
m_type
Castor3D::MovableObject
protected
MovableObject
(Castor::String const &p_name, Scene &p_scene, MovableType p_type, SceneNodeSPtr p_sn)
Castor3D::MovableObject
operator=
(Animable &&p_rhs)=default
Castor3D::Animable
protected
operator=
(Animable const &p_rhs)=delete
Castor3D::Animable
protected
Render
()
Castor3D::Geometry
virtual
SetMaterial
(Submesh &p_submesh, MaterialSPtr p_material)
Castor3D::Geometry
SetMesh
(MeshSPtr p_mesh)
Castor3D::Geometry
SetShadowCaster
(bool p_value)
Castor3D::RenderedObject
inline
SetShadowReceiver
(bool p_value)
Castor3D::RenderedObject
inline
SetVisible
(bool p_value)
Castor3D::RenderedObject
inline
~Animable
()
Castor3D::Animable
protected
virtual
~Geometry
()
Castor3D::Geometry
virtual
~MovableObject
()
Castor3D::MovableObject
virtual
Généré le Jeudi 23 Mars 2017 10:01:26 pour Castor3D par
1.8.13