Castor3D  ..
Castor3D::SkeletonAnimationInstanceNode Liste des membres

Liste complète des membres de Castor3D::SkeletonAnimationInstanceNode, y compris les membres hérités :

AddChild(SkeletonAnimationInstanceObjectSPtr p_object)Castor3D::SkeletonAnimationInstanceObject
GetChildren() constCastor3D::SkeletonAnimationInstanceObjectinline
GetFinalTransform() constCastor3D::SkeletonAnimationInstanceObjectinline
m_animationObjectCastor3D::SkeletonAnimationInstanceObjectprotected
m_childrenCastor3D::SkeletonAnimationInstanceObjectprotected
m_cumulativeTransformCastor3D::SkeletonAnimationInstanceObjectprotected
m_currCastor3D::SkeletonAnimationInstanceObjectprotected
m_finalTransformCastor3D::SkeletonAnimationInstanceObjectprotected
m_prevCastor3D::SkeletonAnimationInstanceObjectprotected
operator=(SkeletonAnimationInstanceNode &&p_rhs)=defaultCastor3D::SkeletonAnimationInstanceNode
operator=(SkeletonAnimationInstanceNode const &p_rhs)=deleteCastor3D::SkeletonAnimationInstanceNode
SkeletonAnimationInstanceNode(SkeletonAnimationInstance &p_animationInstance, SkeletonAnimationNode &p_animationObject, SkeletonAnimationInstanceObjectPtrStrMap &p_allObjects)Castor3D::SkeletonAnimationInstanceNode
SkeletonAnimationInstanceNode(SkeletonAnimationInstanceNode &&p_rhs)=defaultCastor3D::SkeletonAnimationInstanceNode
SkeletonAnimationInstanceNode(SkeletonAnimationInstanceNode const &p_rhs)=deleteCastor3D::SkeletonAnimationInstanceNode
SkeletonAnimationInstanceObject(SkeletonAnimationInstance &p_animationInstance, SkeletonAnimationObject &p_animationObject, SkeletonAnimationInstanceObjectPtrStrMap &p_allObjects)Castor3D::SkeletonAnimationInstanceObjectprotected
SkeletonAnimationInstanceObject(SkeletonAnimationInstanceObject const &p_rhs)=deleteCastor3D::SkeletonAnimationInstanceObjectprotected
Update(std::chrono::milliseconds const &p_time, Castor::Matrix4x4r const &p_transformations)Castor3D::SkeletonAnimationInstanceObject
~SkeletonAnimationInstanceNode()Castor3D::SkeletonAnimationInstanceNode
~SkeletonAnimationInstanceObject()Castor3D::SkeletonAnimationInstanceObjectvirtual