Castor3D 0.12.0
Multiplatform 3D engine
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Classes | |
struct | castor3d::LightPipelineConfig |
struct | castor3d::LightRenderPass |
struct | castor3d::LightRenderPass::Entry |
struct | castor3d::LightDescriptors |
class | castor3d::LightPipeline |
struct | castor3d::LightsPipeline |
class | castor3d::RunnableLightingPass |
class | castor3d::LightingPass |
Espaces de nommage | |
namespace | castor3d |
Définitions de type | |
using | castor3d::LightsPipelinePtr = std::unique_ptr< LightsPipeline > |