Castor3D 0.12.0
Multiplatform 3D engine
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#include <LightingPass.hpp>
Fonctions membres publiques | |
LightDescriptors (Light const &light, RenderDevice const &device) | |
Attributs publics | |
Light const & | light |
MatrixUbo | matrixUbo |
UniformBufferOffsetT< ModelBufferConfiguration > | modelMatrixUbo |
ashes::DescriptorSetPtr | descriptorSet |
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explicit |
ashes::DescriptorSetPtr castor3d::LightDescriptors::descriptorSet |
Light const& castor3d::LightDescriptors::light |
MatrixUbo castor3d::LightDescriptors::matrixUbo |
UniformBufferOffsetT< ModelBufferConfiguration > castor3d::LightDescriptors::modelMatrixUbo |