Castor3D
..
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Espaces de nommage | |
castor3d | |
castor3d::shader | |
Fonctions | |
castor3d::shader::DECLARE_SMART_PTR (BaseMaterial) | |
Variables | |
static uint32_t constexpr | castor3d::shader::MaxMaterialsCount = 2000u |
static int constexpr | castor3d::shader::MaxMaterialComponentsCount = 6 |
castor::String const | castor3d::shader::PassBufferName = cuT( "Materials" ) |