Castor3D
..
Castor3D
RenderLoopAsync
Castor3D::RenderLoopAsync Liste des membres
Liste complète des membres de
Castor3D::RenderLoopAsync
, y compris les membres hérités :
Cleanup
()
Castor3D::RenderLoop
CreateContext
(RenderWindow &p_window)
Castor3D::RenderLoop
DoCreateContext
(RenderWindow &p_window)
Castor3D::RenderLoop
protected
DoRenderFrame
()
Castor3D::RenderLoop
protected
EndRendering
() override
Castor3D::RenderLoopAsync
virtual
GetFrameTime
()
Castor3D::RenderLoop
inline
GetWantedFps
()
Castor3D::RenderLoop
inline
HasDebugOverlays
() const
Castor3D::RenderLoop
inline
IsCreated
() const
Castor3D::RenderLoopAsync
IsEnded
() const
Castor3D::RenderLoopAsync
IsInterrupted
() const
Castor3D::RenderLoopAsync
IsPaused
() const
Castor3D::RenderLoopAsync
IsRendering
() const
Castor3D::RenderLoopAsync
m_debugOverlays
Castor3D::RenderLoop
protected
m_frameTime
Castor3D::RenderLoop
protected
m_queueUpdater
Castor3D::RenderLoop
protected
m_renderSystem
Castor3D::RenderLoop
protected
m_wantedFPS
Castor3D::RenderLoop
protected
Pause
() override
Castor3D::RenderLoopAsync
virtual
RenderLoop
(Engine &p_engine, uint32_t p_wantedFPS, bool p_isAsync)
Castor3D::RenderLoop
RenderLoopAsync
(Engine &p_engine, uint32_t p_wantedFPS=100)
Castor3D::RenderLoopAsync
RenderSyncFrame
() override
Castor3D::RenderLoopAsync
virtual
Resume
() override
Castor3D::RenderLoopAsync
virtual
ShowDebugOverlays
(bool p_show)
Castor3D::RenderLoop
StartRendering
() override
Castor3D::RenderLoopAsync
virtual
UpdateVSync
(bool p_enable) override
Castor3D::RenderLoopAsync
virtual
~RenderLoop
()
Castor3D::RenderLoop
virtual
~RenderLoopAsync
()
Castor3D::RenderLoopAsync
Généré le Jeudi 23 Mars 2017 10:01:27 pour Castor3D par
1.8.13