Castor3D  ..
Castor3D::ObjectCache< ElementType, KeyType > Liste des membres

Liste complète des membres de Castor3D::ObjectCache< ElementType, KeyType >, y compris les membres hérités :

Add(Key const &p_name, ElementPtr p_element)Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Add(Key const &p_name, SceneNodeSPtr p_parent, Parameters &&... p_parameters)Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Attacher typedefCastor3D::ObjectCache< ElementType, KeyType >protected
begin()Castor3D::ObjectCacheBase< ElementType, KeyType >inline
begin() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
Cleaner typedefCastor3D::ObjectCache< ElementType, KeyType >protected
Cleanup()Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Clear()Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Collection typedefCastor3D::ObjectCache< ElementType, KeyType >protected
Detacher typedefCastor3D::ObjectCache< ElementType, KeyType >protected
Element typedefCastor3D::ObjectCache< ElementType, KeyType >protected
ElementPtr typedefCastor3D::ObjectCache< ElementType, KeyType >protected
end()Castor3D::ObjectCacheBase< ElementType, KeyType >inline
end() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
Find(Key const &p_name) constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
ForEach(FuncType p_func) constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
ForEach(FuncType p_func)Castor3D::ObjectCacheBase< ElementType, KeyType >inline
GetEngine() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
GetObjectCount() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
GetObjectTypeName() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
GetScene() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
Has(Key const &p_name) constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
Initialiser typedefCastor3D::ObjectCache< ElementType, KeyType >protected
IsEmpty()Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Key typedefCastor3D::ObjectCache< ElementType, KeyType >protected
lock() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
m_attachCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_cleanCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_detachCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_elementsCastor3D::ObjectCacheBase< ElementType, KeyType >mutableprotected
m_engineCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_initialiseCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_mergeCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_produceCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_rootCameraNodeCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_rootNodeCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_rootObjectNodeCastor3D::ObjectCacheBase< ElementType, KeyType >protected
m_sceneCastor3D::ObjectCacheBase< ElementType, KeyType >protected
MergeInto(MyObjectCacheType &p_destination)Castor3D::ObjectCacheBase< ElementType, KeyType >inline
Merger typedefCastor3D::ObjectCache< ElementType, KeyType >protected
MyObjectCacheTraits typedefCastor3D::ObjectCacheBase< ElementType, KeyType >protected
MyObjectCacheType typedefCastor3D::ObjectCache< ElementType, KeyType >protected
ObjectCache(Engine &p_engine, Scene &p_scene, SceneNodeSPtr p_rootNode, SceneNodeSPtr p_rootCameraNode, SceneNodeSPtr p_rootObjectNode, Producer &&p_produce, Initialiser &&p_initialise=Initialiser{}, Cleaner &&p_clean=Cleaner{}, Merger &&p_merge=Merger{}, Attacher &&p_attach=Attacher{}, Detacher &&p_detach=Detacher{})Castor3D::ObjectCache< ElementType, KeyType >inline
ObjectCacheBase(Engine &p_engine, Scene &p_scene, SceneNodeSPtr p_rootNode, SceneNodeSPtr p_rootCameraNode, SceneNodeSPtr p_rootObjectNode, Producer &&p_produce, Initialiser &&p_initialise=Initialiser{}, Cleaner &&p_clean=Cleaner{}, Merger &&p_merge=Merger{}, Attacher &&p_attach=Attacher{}, Detacher &&p_detach=Detacher{})Castor3D::ObjectCacheBase< ElementType, KeyType >inline
OnChanged typedefCastor3D::ObjectCacheBase< ElementType, KeyType >
onChangedCastor3D::ObjectCacheBase< ElementType, KeyType >
OnChangedFunction typedefCastor3D::ObjectCacheBase< ElementType, KeyType >
Producer typedefCastor3D::ObjectCache< ElementType, KeyType >protected
Remove(Key const &p_name)Castor3D::ObjectCacheBase< ElementType, KeyType >inline
unlock() constCastor3D::ObjectCacheBase< ElementType, KeyType >inline
~ObjectCache()Castor3D::ObjectCache< ElementType, KeyType >inline
~ObjectCacheBase()Castor3D::ObjectCacheBase< ElementType, KeyType >inline