AddFeature(GpuFeature p_feature) | Castor3D::GpuInformations | inline |
CheckSupport(ShaderModel p_model) const | Castor3D::GpuInformations | inline |
Context class | Castor3D::GpuInformations | friend |
GetMaxShaderModel() const | Castor3D::GpuInformations | inline |
GetMaxValue(GpuMax p_index) const | Castor3D::GpuInformations | inline |
GetMinValue(GpuMin p_index) const | Castor3D::GpuInformations | inline |
GetRenderer() const | Castor3D::GpuInformations | inline |
GetShaderLanguageVersion() const | Castor3D::GpuInformations | inline |
GetTotalMemorySize() const | Castor3D::GpuInformations | inline |
GetVendor() const | Castor3D::GpuInformations | inline |
GetVersion() const | Castor3D::GpuInformations | inline |
GpuInformations() | Castor3D::GpuInformations | inline |
HasAccumulationBuffer() const | Castor3D::GpuInformations | inline |
HasConstantsBuffers() const | Castor3D::GpuInformations | inline |
HasFeature(GpuFeature p_feature) const | Castor3D::GpuInformations | inline |
HasInstancing() const | Castor3D::GpuInformations | inline |
HasNonPowerOfTwoTextures() const | Castor3D::GpuInformations | inline |
HasShaderType(ShaderType p_type) const | Castor3D::GpuInformations | inline |
HasTextureBuffers() const | Castor3D::GpuInformations | inline |
IsStereoAvailable() const | Castor3D::GpuInformations | inline |
m_features | Castor3D::GpuInformations | protected |
m_maxShaderModel | Castor3D::GpuInformations | protected |
m_maxValues | Castor3D::GpuInformations | protected |
m_minValues | Castor3D::GpuInformations | protected |
m_renderer | Castor3D::GpuInformations | protected |
m_shaderLanguageVersion | Castor3D::GpuInformations | protected |
m_totalMemorySize | Castor3D::GpuInformations | protected |
m_useShader | Castor3D::GpuInformations | protected |
m_vendor | Castor3D::GpuInformations | protected |
m_version | Castor3D::GpuInformations | protected |
RemoveFeature(GpuFeature p_feature) | Castor3D::GpuInformations | inline |
SetMaxValue(GpuMax p_index, int32_t p_value) | Castor3D::GpuInformations | inline |
SetMinValue(GpuMin p_index, int32_t p_value) | Castor3D::GpuInformations | inline |
SetRenderer(Castor::String const &p_value) | Castor3D::GpuInformations | inline |
SetShaderLanguageVersion(uint32_t p_value) | Castor3D::GpuInformations | inline |
SetTotalMemorySize(uint32_t p_value) | Castor3D::GpuInformations | inline |
SetVendor(Castor::String const &p_value) | Castor3D::GpuInformations | inline |
SetVersion(Castor::String const &p_value) | Castor3D::GpuInformations | inline |
UpdateFeature(GpuFeature p_feature, bool p_supported) | Castor3D::GpuInformations | inline |
UpdateMaxShaderModel() | Castor3D::GpuInformations | inline |
UseShaderType(ShaderType p_type, bool p_value) | Castor3D::GpuInformations | inline |