Castor3D  ..
Castor3D::Cache< ElementType, KeyType > Liste des membres

Liste complète des membres de Castor3D::Cache< ElementType, KeyType >, y compris les membres hérités :

Add(Key const &p_name, ElementPtr p_element)Castor3D::CacheBase< ElementType, KeyType >inline
Add(Key const &p_name, Parameters &&... p_parameters)Castor3D::CacheBase< ElementType, KeyType >inline
begin()Castor3D::CacheBase< ElementType, KeyType >inline
begin() constCastor3D::CacheBase< ElementType, KeyType >inline
Cache(Engine &p_engine, Producer &&p_produce, Initialiser &&p_initialise=Initialiser{}, Cleaner &&p_clean=Cleaner{}, Merger &&p_merge=Merger{})Castor3D::Cache< ElementType, KeyType >inline
CacheBase(Engine &p_engine, Producer &&p_produce, Initialiser &&p_initialise, Cleaner &&p_clean, Merger &&p_merge)Castor3D::CacheBase< ElementType, KeyType >inline
Cleaner typedefCastor3D::Cache< ElementType, KeyType >
Cleanup()Castor3D::CacheBase< ElementType, KeyType >inline
Clear()Castor3D::CacheBase< ElementType, KeyType >inline
Collection typedefCastor3D::Cache< ElementType, KeyType >
Create(Key const &p_name, Parameters &&... p_parameters)Castor3D::CacheBase< ElementType, KeyType >inline
Element typedefCastor3D::Cache< ElementType, KeyType >
ElementPtr typedefCastor3D::Cache< ElementType, KeyType >
end()Castor3D::CacheBase< ElementType, KeyType >inline
end() constCastor3D::CacheBase< ElementType, KeyType >inline
Find(Key const &p_name) constCastor3D::CacheBase< ElementType, KeyType >inline
ForEach(FuncType p_func) constCastor3D::CacheBase< ElementType, KeyType >inline
ForEach(FuncType p_func)Castor3D::CacheBase< ElementType, KeyType >inline
GetEngine() constCastor3D::CacheBase< ElementType, KeyType >inline
GetObjectCount() constCastor3D::CacheBase< ElementType, KeyType >inline
GetObjectTypeName() constCastor3D::CacheBase< ElementType, KeyType >inline
Has(Key const &p_name) constCastor3D::CacheBase< ElementType, KeyType >inline
Initialiser typedefCastor3D::Cache< ElementType, KeyType >
IsEmpty()Castor3D::CacheBase< ElementType, KeyType >inline
Key typedefCastor3D::Cache< ElementType, KeyType >
lock() constCastor3D::CacheBase< ElementType, KeyType >inline
m_cleanCastor3D::CacheBase< ElementType, KeyType >protected
m_elementsCastor3D::CacheBase< ElementType, KeyType >mutableprotected
m_engineCastor3D::CacheBase< ElementType, KeyType >protected
m_initialiseCastor3D::CacheBase< ElementType, KeyType >protected
m_mergeCastor3D::CacheBase< ElementType, KeyType >protected
m_produceCastor3D::CacheBase< ElementType, KeyType >protected
MergeInto(MyCacheType &p_destination)Castor3D::CacheBase< ElementType, KeyType >inline
Merger typedefCastor3D::Cache< ElementType, KeyType >
MyCacheTraits typedefCastor3D::Cache< ElementType, KeyType >
MyCacheType typedefCastor3D::Cache< ElementType, KeyType >
Producer typedefCastor3D::Cache< ElementType, KeyType >
Remove(Key const &p_name)Castor3D::CacheBase< ElementType, KeyType >inline
unlock() constCastor3D::CacheBase< ElementType, KeyType >inline
~Cache()Castor3D::Cache< ElementType, KeyType >inline
~CacheBase()Castor3D::CacheBase< ElementType, KeyType >inline