Cleanup() | Castor3D::RenderWindow | |
DoGetName() | Castor3D::RenderWindow | protected |
DoRender(eBUFFER p_eTargetBuffer, DynamicTextureSPtr p_pTexture) | Castor3D::RenderWindow | protected |
DoUpdateSize() | Castor3D::RenderWindow | protected |
EndRender() | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlinevirtual |
GetCamera() const | Castor3D::RenderWindow | |
GetContext() const | Castor3D::RenderWindow | inline |
GetDepthFormat() const | Castor3D::RenderWindow | |
GetEngine() const | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlinevirtual |
GetHandle() const | Castor3D::RenderWindow | inline |
GetIndex() const | Castor3D::RenderWindow | inline |
GetIntraOcularDistance() const | Castor3D::RenderWindow | |
GetListener() const | Castor3D::RenderWindow | inline |
GetName() const | Castor3D::RenderWindow | inline |
GetPixelFormat() const | Castor3D::RenderWindow | |
GetPrimitiveType() const | Castor3D::RenderWindow | |
GetRenderer() const | Castor3D::Renderable< RenderWindow, WindowRenderer > | inline |
GetRenderTarget() const | Castor3D::RenderWindow | inline |
GetSamplesCount() const | Castor3D::RenderWindow | |
GetScene() const | Castor3D::RenderWindow | |
GetSize() const | Castor3D::RenderWindow | |
GetViewportType() const | Castor3D::RenderWindow | |
GetVSync() const | Castor3D::RenderWindow | inline |
Initialise(WindowHandle const &p_handle) | Castor3D::RenderWindow | |
IsFullscreen() const | Castor3D::RenderWindow | inline |
IsInitialised() const | Castor3D::RenderWindow | inline |
IsMultisampling() const | Castor3D::RenderWindow | |
IsUsingDeferredRendering() const | Castor3D::RenderWindow | |
IsUsingStereo() const | Castor3D::RenderWindow | |
m_pEngine | Castor3D::Renderable< RenderWindow, WindowRenderer > | protected |
m_pRenderer | Castor3D::Renderable< RenderWindow, WindowRenderer > | protected |
operator=(Renderable< RenderWindow, WindowRenderer > const &p_copy) | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlineprotected |
operator=(Renderable< RenderWindow, WindowRenderer > &&p_copy) | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlineprotected |
Render() | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlinevirtual |
Render2D() | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlinevirtual |
Renderable(Engine *p_pEngine) | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlineprotected |
Renderable(Renderable< RenderWindow, WindowRenderer > const &p_copy) | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlineprotected |
Renderable(Renderable< RenderWindow, WindowRenderer > &&p_copy) | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlineprotected |
RenderOneFrame(bool p_bForce) | Castor3D::RenderWindow | virtual |
RenderWindow(Engine *p_pRoot) | Castor3D::RenderWindow | |
Resize(int x, int y) | Castor3D::RenderWindow | |
Resize(Castor::Size const &p_size) | Castor3D::RenderWindow | |
SetCamera(CameraSPtr p_pCamera) | Castor3D::RenderWindow | virtual |
SetDepthFormat(Castor::ePIXEL_FORMAT val) | Castor3D::RenderWindow | |
SetFullscreen(bool p_bVal) | Castor3D::RenderWindow | inline |
SetInitialised() | Castor3D::RenderWindow | inline |
SetIntraOcularDistance(real p_rIao) | Castor3D::RenderWindow | |
SetPixelFormat(Castor::ePIXEL_FORMAT val) | Castor3D::RenderWindow | |
SetPrimitiveType(eTOPOLOGY val) | Castor3D::RenderWindow | |
SetRenderTarget(RenderTargetSPtr p_pTarget) | Castor3D::RenderWindow | inline |
SetSamplesCount(int32_t val) | Castor3D::RenderWindow | |
SetScene(SceneSPtr p_pScene) | Castor3D::RenderWindow | |
SetStereo(bool p_bStereo) | Castor3D::RenderWindow | |
SetViewportType(eVIEWPORT_TYPE val) | Castor3D::RenderWindow | |
SetVSync(bool p_bVal) | Castor3D::RenderWindow | inline |
UpdateFullScreen(bool val) | Castor3D::RenderWindow | |
~Renderable() | Castor3D::Renderable< RenderWindow, WindowRenderer > | inlinevirtual |
~RenderWindow() | Castor3D::RenderWindow | virtual |