Castor3D  ..
Castor3D::TextureAttachment Liste des membres

Liste complète des membres de Castor3D::TextureAttachment, y compris les membres hérités :

Attach(eATTACHMENT_POINT p_eAttachment, FrameBufferSPtr p_pFrameBuffer, eTEXTURE_TARGET p_eTarget, int p_iLayer=0)Castor3D::TextureAttachment
Castor3D::FrameBufferAttachment::Attach(eATTACHMENT_POINT p_eAttachment, FrameBufferSPtr p_pFrameBuffer)Castor3D::FrameBufferAttachmentvirtual
Blit(FrameBufferSPtr p_pBuffer, Castor::Rectangle const &p_rectSrc, Castor::Rectangle const &p_rectDst, eINTERPOLATION_MODE p_eInterpolation)=0Castor3D::FrameBufferAttachmentpure virtual
Detach()Castor3D::TextureAttachmentvirtual
DoAttach(eATTACHMENT_POINT p_eAttachment, FrameBufferSPtr p_pFrameBuffer)=0Castor3D::FrameBufferAttachmentprotectedpure virtual
DoDetach()=0Castor3D::FrameBufferAttachmentprotectedpure virtual
DownloadBuffer(Castor::PxBufferBaseSPtr p_pBuffer)=0Castor3D::FrameBufferAttachmentpure virtual
FrameBufferAttachment()Castor3D::FrameBufferAttachment
GetAttachedLayer() const Castor3D::TextureAttachmentinline
GetAttachedTarget() const Castor3D::TextureAttachmentinline
GetAttachmentPoint() const Castor3D::FrameBufferAttachmentinline
GetFrameBuffer() const Castor3D::FrameBufferAttachmentinline
GetTexture() const Castor3D::TextureAttachmentinline
HasFrameBuffer() const Castor3D::FrameBufferAttachmentinline
TextureAttachment(DynamicTextureSPtr p_pTexture)Castor3D::TextureAttachment
~FrameBufferAttachment()Castor3D::FrameBufferAttachmentvirtual
~TextureAttachment()Castor3D::TextureAttachmentvirtual