Castor3D
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ESCN file parser. Plus de détails...
Fonctions membres publiques | |
SceneFileParser (Engine *p_pEngine) | |
~SceneFileParser () | |
RenderWindowSPtr | GetRenderWindow () |
bool | ParseFile (Castor::TextFile &p_file) |
bool | ParseFile (Castor::Path const &p_pathFile) |
Engine * | GetEngine () const |
ScenePtrStrMap::iterator | ScenesBegin () |
ScenePtrStrMap::const_iterator | ScenesBegin () const |
ScenePtrStrMap::const_iterator | ScenesEnd () const |
ESCN file parser.
Reads ESCN files and extracts all 3D data from it
Castor3D::SceneFileParser::SceneFileParser | ( | Engine * | p_pEngine | ) |
Constructor
Castor3D::SceneFileParser::~SceneFileParser | ( | ) |
Destructor
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RenderWindowSPtr Castor3D::SceneFileParser::GetRenderWindow | ( | ) |
Retrieves the render window defined by the scene
bool Castor3D::SceneFileParser::ParseFile | ( | Castor::TextFile & | p_file | ) |
Parses the given file (expecting it to be in ESCN file format)
[in,out] | p_file | The file |
bool Castor3D::SceneFileParser::ParseFile | ( | Castor::Path const & | p_pathFile | ) |
Parses the given file (expecting it to be in ESCN file format)
[in] | p_pathFile | The file path |
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