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| EditStyle (castor::String const &name, Scene *scene, Engine &engine, castor::String const &fontName) |
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| EditStyle (castor::String const &name, Engine &engine, castor::String const &fontName) |
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void | setFont (castor::StringView value) |
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void | setTextMaterial (MaterialObs material) |
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void | setSelectionMaterial (MaterialObs material) |
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castor::String const & | getFontName () const |
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MaterialObs | getTextMaterial () const |
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MaterialObs | getSelectionMaterial () const |
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virtual C3D_API | ~ControlStyle () noexcept=default |
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| ControlStyle (ControlType type, castor::String const &name, Scene *scene, Engine &engine, MouseCursor cursor=MouseCursor::eArrow) |
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void | setBackgroundMaterial (MaterialObs value) |
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void | setForegroundMaterial (MaterialObs value) |
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void | setCursor (MouseCursor value) noexcept |
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void | setBackgroundInvisible (bool value) noexcept |
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void | setForegroundInvisible (bool value) noexcept |
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bool | isBackgroundInvisible () const noexcept |
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bool | isForegroundInvisible () const noexcept |
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MaterialObs | getBackgroundMaterial () const noexcept |
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MaterialObs | getForegroundMaterial () const noexcept |
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ControlType | getType () const noexcept |
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MouseCursor | getCursor () const noexcept |
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Engine & | getEngine () const noexcept |
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bool | hasScene () const noexcept |
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Scene & | getScene () const noexcept |
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| NamedBaseT (T name) noexcept |
| Constructeur.
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T const & | getName () const noexcept |
| Récupère le nom.
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void | rename (T name) noexcept |
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void | setVerticalStyle (ScrollBarStyle &v) |
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void | setHorizontalStyle (ScrollBarStyle &v) |
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bool | hasVerticalStyle () const noexcept |
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bool | hasHorizontalStyle () const noexcept |
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ScrollBarStyle & | getVerticalStyle () const noexcept |
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ScrollBarStyle & | getHorizontalStyle () const noexcept |
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