Castor3D
..
|
Structure permettant de spécialiser le comportement d'un cache. Plus de détails...
Types publics | |
using | Producer = std::function< std::shared_ptr< AnimatedObjectGroup >(KeyType const &) > |
using | Merger = std::function< void(CacheBase< AnimatedObjectGroup, KeyType > const &, castor::Collection< AnimatedObjectGroup, KeyType > &, std::shared_ptr< AnimatedObjectGroup >) > |
Attributs publics statiques | |
static C3D_API const castor::String | Name |
Structure permettant de spécialiser le comportement d'un cache.
using castor3d::CacheTraits< AnimatedObjectGroup, KeyType >::Merger = std::function< void( CacheBase< AnimatedObjectGroup, KeyType > const & , castor::Collection< AnimatedObjectGroup, KeyType > & , std::shared_ptr< AnimatedObjectGroup > ) > |
using castor3d::CacheTraits< AnimatedObjectGroup, KeyType >::Producer = std::function< std::shared_ptr< AnimatedObjectGroup >( KeyType const & ) > |
|
static |