Liste complète des membres de Castor3D::CpuBuffer< T >, y compris les membres hérités :
AddElement(T const &p_value) | Castor3D::CpuBuffer< T > | inline |
Bind() | Castor3D::CpuBuffer< T > | inline |
Clear() | Castor3D::CpuBuffer< T > | inline |
Copy(GpuBuffer< T > const &p_src, uint32_t p_size) | Castor3D::CpuBuffer< T > | inline |
Copy(CpuBuffer< T > const &p_src, uint32_t p_size) | Castor3D::CpuBuffer< T > | inline |
CpuBuffer(Engine &p_engine) | Castor3D::CpuBuffer< T > | inlineexplicitprotected |
data() const | Castor3D::CpuBuffer< T > | inline |
data() | Castor3D::CpuBuffer< T > | inline |
DECLARE_TPL_VECTOR(T, T) | Castor3D::CpuBuffer< T > | protected |
DoCleanup() | Castor3D::CpuBuffer< T > | inlineprotected |
DoInitialise(BufferAccessType p_type, BufferAccessNature p_nature) | Castor3D::CpuBuffer< T > | inlineprotected |
Download(uint32_t p_offset, uint32_t p_count, T *p_buffer) | Castor3D::CpuBuffer< T > | inline |
Download() | Castor3D::CpuBuffer< T > | inline |
GetCapacity() const | Castor3D::CpuBuffer< T > | inline |
GetGpuBuffer() const | Castor3D::CpuBuffer< T > | inline |
GetSize() const | Castor3D::CpuBuffer< T > | inline |
GpuBufferUPtr typedef | Castor3D::CpuBuffer< T > | protected |
Grow(uint32_t p_uiIncrement) | Castor3D::CpuBuffer< T > | inline |
Lock(uint32_t p_offset, uint32_t p_count, AccessTypes const &p_flags) | Castor3D::CpuBuffer< T > | inline |
m_data | Castor3D::CpuBuffer< T > | protected |
m_gpuBuffer | Castor3D::CpuBuffer< T > | protected |
m_savedSize | Castor3D::CpuBuffer< T > | protected |
MyGpuBuffer typedef | Castor3D::CpuBuffer< T > | protected |
operator[](uint32_t p_index) const | Castor3D::CpuBuffer< T > | inline |
operator[](uint32_t p_index) | Castor3D::CpuBuffer< T > | inline |
Resize(uint32_t p_uiNewSize) | Castor3D::CpuBuffer< T > | inline |
Unbind() | Castor3D::CpuBuffer< T > | inline |
Unlock() | Castor3D::CpuBuffer< T > | inline |
Upload(uint32_t p_offset, uint32_t p_count, T const *p_buffer) | Castor3D::CpuBuffer< T > | inline |
Upload() | Castor3D::CpuBuffer< T > | inline |
~CpuBuffer() | Castor3D::CpuBuffer< T > | inlineprotected |