Castor3D
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Espaces de nommage | |
Castor3D | |
Light | |
enum | Castor3D::LightType : uint8_t { Castor3D::LightType::eDirectional, Castor3D::LightType::ePoint, Castor3D::LightType::eSpot } |
Enumération des types de lumières. Plus de détails... | |
Castor3D::DECLARE_SMART_PTR (Light) | |
Castor3D::DECLARE_SMART_PTR (LightCategory) | |
Castor3D::DECLARE_SMART_PTR (DirectionalLight) | |
Castor3D::DECLARE_SMART_PTR (PointLight) | |
Castor3D::DECLARE_SMART_PTR (SpotLight) | |
Castor3D::DECLARE_SMART_PTR (LightFactory) | |
Castor3D::DECLARE_VECTOR (LightSPtr, LightPtr) | |
Array of lights. Plus de détails... | |
Castor3D::DECLARE_MAP (Castor::String, LightSPtr, LightPtrStr) | |
Map of lights, sorted by name. Plus de détails... | |
Castor3D::DECLARE_MAP (int, LightSPtr, LightPtrInt) | |
Map of lights, sorted by index. Plus de détails... | |