Castor3D  ..
Espaces de nommage | Fonctions
Référence du fichier RenderNode_Render.hpp
+ Graphe des dépendances par inclusion de RenderNode_Render.hpp:

Espaces de nommage

 Castor3D
 

Fonctions

void Castor3D::DoFillShaderDepthMaps (RenderPipeline &p_pipeline, DepthMapArray &p_depthMaps)
 
void Castor3D::DoBindPass (PassRenderNodeUniforms &p_node, Pass &p_pass, Scene const &p_scene, RenderPipeline &p_pipeline, DepthMapArray &p_depthMaps)
 
void Castor3D::DoUnbindPass (PassRenderNodeUniforms &p_node, Pass &p_pass, Scene const &p_scene, RenderPipeline &p_pipeline, DepthMapArray const &p_depthMaps)
 
void Castor3D::DoBindPassOpacityMap (PassRenderNodeUniforms &p_node, Pass &p_pass)
 
void Castor3D::DoUnbindPassOpacityMap (PassRenderNodeUniforms &p_node, Pass &p_pass)
 
template<typename DataType , typename InstanceType >
void Castor3D::DoRenderObjectNode (ObjectRenderNode< DataType, InstanceType > &p_node)
 
void Castor3D::DoRenderNodeNoPass (StaticRenderNode &p_node)
 
void Castor3D::DoRenderNodeNoPass (BillboardRenderNode &p_node)
 
void Castor3D::DoRenderNodeNoPass (MorphingRenderNode &p_node)
 
void Castor3D::DoRenderNodeNoPass (SkinningRenderNode &p_node)
 
template<typename NodeType >
void Castor3D::DoRenderNode (NodeType &p_node)