Castor3D  ..
Castor3D::TextureLayout Liste des membres

Liste complète des membres de Castor3D::TextureLayout, y compris les membres hérités :

begin()Castor3D::TextureLayoutinline
begin() constCastor3D::TextureLayoutinline
Bind(uint32_t p_index) constCastor3D::TextureLayout
Cleanup()Castor3D::TextureLayout
end()Castor3D::TextureLayoutinline
end() constCastor3D::TextureLayoutinline
GenerateMipmaps() const =0Castor3D::TextureLayoutpure virtual
GetDepth() constCastor3D::TextureLayoutinline
GetDimensions() constCastor3D::TextureLayoutinline
GetHeight() constCastor3D::TextureLayoutinline
GetImage(size_t p_index=0) constCastor3D::TextureLayoutinline
GetImage(size_t p_index=0)Castor3D::TextureLayoutinline
GetLayersCount() constCastor3D::TextureLayoutinline
GetPixelFormat() constCastor3D::TextureLayoutinline
GetType() constCastor3D::TextureLayoutinline
GetWidth() constCastor3D::TextureLayoutinline
Initialise()Castor3D::TextureLayout
IsInitialised() constCastor3D::TextureLayoutinline
Lock(AccessTypes const &p_lock)Castor3D::TextureLayout
Lock(AccessTypes const &p_lock, uint32_t p_index)Castor3D::TextureLayout
m_cpuAccessCastor3D::TextureLayoutprotected
m_depthCastor3D::TextureLayoutprotected
m_formatCastor3D::TextureLayoutprotected
m_gpuAccessCastor3D::TextureLayoutprotected
m_imagesCastor3D::TextureLayoutprotected
m_initialisedCastor3D::TextureLayoutprotected
m_sizeCastor3D::TextureLayoutprotected
m_storageCastor3D::TextureLayoutprotected
m_typeCastor3D::TextureLayoutprotected
Resize(Castor::Size const &p_size)Castor3D::TextureLayout
Resize(Castor::Point3ui const &p_size)Castor3D::TextureLayout
SetSource(Castor::Path const &p_folder, Castor::Path const &p_relative)Castor3D::TextureLayout
SetSource(Castor::PxBufferBaseSPtr p_buffer)Castor3D::TextureLayout
TextureImage classCastor3D::TextureLayoutfriend
TextureLayout(RenderSystem &p_renderSystem, TextureType p_type, AccessTypes const &p_cpuAccess, AccessTypes const &p_gpuAccess)Castor3D::TextureLayout
TextureLayout(RenderSystem &p_renderSystem, TextureType p_type, AccessTypes const &p_cpuAccess, AccessTypes const &p_gpuAccess, Castor::PixelFormat p_format, Castor::Size const &p_size)Castor3D::TextureLayout
TextureLayout(RenderSystem &p_renderSystem, TextureType p_type, AccessTypes const &p_cpuAccess, AccessTypes const &p_gpuAccess, Castor::PixelFormat p_format, Castor::Point3ui const &p_size)Castor3D::TextureLayout
Unbind(uint32_t p_index) constCastor3D::TextureLayout
Unlock(bool p_modified)Castor3D::TextureLayout
Unlock(bool p_modified, uint32_t p_index)Castor3D::TextureLayout
~TextureLayout()Castor3D::TextureLayoutvirtual