Castor3D
..
Castor3D
Pass
Castor3D::Pass Liste des membres
Liste complète des membres de
Castor3D::Pass
, y compris les membres hérités :
AddTextureUnit
(TextureUnitSPtr p_unit)
Castor3D::Pass
begin
() const
Castor3D::Pass
inline
begin
()
Castor3D::Pass
inline
BindTextures
()
Castor3D::Pass
Cleanup
()
Castor3D::Pass
DestroyTextureUnit
(uint32_t p_index)
Castor3D::Pass
DoPrepareOpacity
(TextureUnitSPtr p_opacitySource, Castor::PxBufferBaseSPtr p_opacityImage, uint32_t &p_index)
Castor3D::Pass
protected
DoPrepareTexture
(TextureChannel p_channel, uint32_t &p_index, TextureUnitSPtr &p_opacitySource, Castor::PxBufferBaseSPtr &p_opacity)
Castor3D::Pass
protected
DoPrepareTexture
(TextureChannel p_channel, uint32_t &p_index)
Castor3D::Pass
protected
DoUpdateFlags
()
Castor3D::Pass
protected
end
() const
Castor3D::Pass
inline
end
()
Castor3D::Pass
inline
GetAlphaBlendMode
() const
Castor3D::Pass
inline
GetColourBlendMode
() const
Castor3D::Pass
inline
GetOpacity
() const
Castor3D::Pass
inline
GetTextureFlags
() const
Castor3D::Pass
inline
GetTextureUnit
(TextureChannel p_channel) const
Castor3D::Pass
GetTextureUnit
(uint32_t p_index) const
Castor3D::Pass
GetTextureUnitsCount
() const
Castor3D::Pass
inline
GetType
() const
Castor3D::Pass
HasAlphaBlending
() const
Castor3D::Pass
HasAutomaticShader
() const
Castor3D::Pass
inline
Initialise
()
Castor3D::Pass
IsTwoSided
() const
Castor3D::Pass
inline
Pass
(Material &p_parent)
Castor3D::Pass
protected
PrepareTextures
()
Castor3D::Pass
SetAlphaBlendMode
(BlendMode p_value)
Castor3D::Pass
inline
SetColourBlendMode
(BlendMode p_value)
Castor3D::Pass
inline
SetOpacity
(float p_value)
Castor3D::Pass
SetTwoSided
(bool p_value)
Castor3D::Pass
inline
UnbindTextures
()
Castor3D::Pass
UpdateRenderNode
(PassRenderNodeUniforms &p_node) const
Castor3D::Pass
~Pass
()
Castor3D::Pass
protected
Généré le Jeudi 23 Mars 2017 10:01:27 pour Castor3D par
1.8.13