AddElement(uint8_t const &p_value) | Castor3D::CpuBuffer< uint8_t > | inline |
Bind() | Castor3D::CpuBuffer< uint8_t > | inline |
Cleanup() | Castor3D::VertexBuffer | |
Clear() | Castor3D::CpuBuffer< uint8_t > | inline |
Copy(GpuBuffer< uint8_t > const &p_src, uint32_t p_size) | Castor3D::CpuBuffer< uint8_t > | inline |
Copy(CpuBuffer< uint8_t > const &p_src, uint32_t p_size) | Castor3D::CpuBuffer< uint8_t > | inline |
CpuBuffer(Engine &p_engine) | Castor3D::CpuBuffer< uint8_t > | inlineexplicitprotected |
data() const | Castor3D::CpuBuffer< uint8_t > | inline |
data() | Castor3D::CpuBuffer< uint8_t > | inline |
DECLARE_TPL_VECTOR(uint8_t, uint8_t) | Castor3D::CpuBuffer< uint8_t > | protected |
DoCleanup() | Castor3D::CpuBuffer< uint8_t > | inlineprotected |
DoInitialise(BufferAccessType p_type, BufferAccessNature p_nature) | Castor3D::CpuBuffer< uint8_t > | inlineprotected |
Download(uint32_t p_offset, uint32_t p_count, uint8_t *p_buffer) | Castor3D::CpuBuffer< uint8_t > | inline |
Download() | Castor3D::CpuBuffer< uint8_t > | inline |
GetCapacity() const | Castor3D::CpuBuffer< uint8_t > | inline |
GetDeclaration() const | Castor3D::VertexBuffer | inline |
GetGpuBuffer() const | Castor3D::CpuBuffer< uint8_t > | inline |
GetSize() const | Castor3D::CpuBuffer< uint8_t > | inline |
GpuBufferUPtr typedef | Castor3D::CpuBuffer< uint8_t > | protected |
Grow(uint32_t p_uiIncrement) | Castor3D::CpuBuffer< uint8_t > | inline |
Initialise(BufferAccessType p_type, BufferAccessNature p_nature) | Castor3D::VertexBuffer | |
LinkCoords(ItType p_begin, ItType p_end) | Castor3D::VertexBuffer | inline |
Lock(uint32_t p_offset, uint32_t p_count, AccessTypes const &p_flags) | Castor3D::CpuBuffer< uint8_t > | inline |
m_bufferDeclaration | Castor3D::VertexBuffer | protected |
m_data | Castor3D::CpuBuffer< uint8_t > | protected |
m_gpuBuffer | Castor3D::CpuBuffer< uint8_t > | protected |
m_savedSize | Castor3D::CpuBuffer< uint8_t > | protected |
MyGpuBuffer typedef | Castor3D::CpuBuffer< uint8_t > | protected |
operator[](uint32_t p_index) const | Castor3D::CpuBuffer< uint8_t > | inline |
operator[](uint32_t p_index) | Castor3D::CpuBuffer< uint8_t > | inline |
Resize(uint32_t p_uiNewSize) | Castor3D::CpuBuffer< uint8_t > | inline |
Unbind() | Castor3D::CpuBuffer< uint8_t > | inline |
Unlock() | Castor3D::CpuBuffer< uint8_t > | inline |
Upload(uint32_t p_offset, uint32_t p_count, uint8_t const *p_buffer) | Castor3D::CpuBuffer< uint8_t > | inline |
Upload() | Castor3D::CpuBuffer< uint8_t > | inline |
VertexBuffer(Engine &p_engine, BufferDeclaration const &p_declaration) | Castor3D::VertexBuffer | |
~CpuBuffer() | Castor3D::CpuBuffer< uint8_t > | inlineprotected |
~VertexBuffer() | Castor3D::VertexBuffer | |