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Membres de classe
Castor3D
LightRenderer
Castor3D::LightRenderer Liste des membres
Liste complète des membres de
Castor3D::LightRenderer
, y compris les membres hérités :
ApplyAmbient
()=0
Castor3D::LightRenderer
pure virtual
ApplyAmbientShader
()=0
Castor3D::LightRenderer
pure virtual
ApplyConstantAtt
(float p_fConstant)=0
Castor3D::LightRenderer
pure virtual
ApplyConstantAttShader
(float p_fConstant)=0
Castor3D::LightRenderer
pure virtual
ApplyCutOff
(float p_fCutOff)=0
Castor3D::LightRenderer
pure virtual
ApplyCutOffShader
(float p_fCutOff)=0
Castor3D::LightRenderer
pure virtual
ApplyDiffuse
()=0
Castor3D::LightRenderer
pure virtual
ApplyDiffuseShader
()=0
Castor3D::LightRenderer
pure virtual
ApplyExponent
(float p_fExponent)=0
Castor3D::LightRenderer
pure virtual
ApplyExponentShader
(float p_fExponent)=0
Castor3D::LightRenderer
pure virtual
ApplyLinearAtt
(float p_fLinear)=0
Castor3D::LightRenderer
pure virtual
ApplyLinearAttShader
(float p_fLinear)=0
Castor3D::LightRenderer
pure virtual
ApplyOrientation
()=0
Castor3D::LightRenderer
pure virtual
ApplyOrientationShader
()=0
Castor3D::LightRenderer
pure virtual
ApplyPosition
()=0
Castor3D::LightRenderer
pure virtual
ApplyPositionShader
()=0
Castor3D::LightRenderer
pure virtual
ApplyQuadraticAtt
(float p_fQuadratic)=0
Castor3D::LightRenderer
pure virtual
ApplyQuadraticAttShader
(float p_fQuadratic)=0
Castor3D::LightRenderer
pure virtual
ApplySpecular
()=0
Castor3D::LightRenderer
pure virtual
ApplySpecularShader
()=0
Castor3D::LightRenderer
pure virtual
Bind
()
Castor3D::LightRenderer
inline
virtual
Cleanup
()
Castor3D::LightRenderer
virtual
Disable
()=0
Castor3D::LightRenderer
pure virtual
DisableShader
(ShaderProgramBase *p_pProgram)=0
Castor3D::LightRenderer
pure virtual
Enable
()=0
Castor3D::LightRenderer
pure virtual
EnableShader
(ShaderProgramBase *p_pProgram)=0
Castor3D::LightRenderer
pure virtual
GetRenderSystem
() const
Castor3D::Renderer< Light, LightRenderer >
inline
virtual
GetTarget
() const
Castor3D::Renderer< Light, LightRenderer >
inline
virtual
Initialise
()
Castor3D::LightRenderer
virtual
LightRenderer
(RenderSystem *p_pRenderSystem)
Castor3D::LightRenderer
protected
m_pRenderSystem
Castor3D::Renderer< Light, LightRenderer >
protected
m_target
Castor3D::Renderer< Light, LightRenderer >
protected
Renderer
(RenderSystem *p_pRenderSystem)
Castor3D::Renderer< Light, LightRenderer >
inline
protected
SetTarget
(target_ptr p_target)
Castor3D::Renderer< Light, LightRenderer >
inline
virtual
target_ptr
typedef
Castor3D::Renderer< Light, LightRenderer >
protected
Unbind
()
Castor3D::LightRenderer
inline
virtual
~LightRenderer
()
Castor3D::LightRenderer
virtual
~Renderer
()
Castor3D::Renderer< Light, LightRenderer >
inline
virtual
Généré le Mercredi 3 Décembre 2014 03:41:41 pour Castor3D par
1.8.8