Castor3D
..
|
Liste complète des membres de Castor3D::GpuBuffer< T >, y compris les membres hérités :
Bind()=0 | Castor3D::GpuBuffer< T > | pure virtual |
Bind(uint32_t p_uiCount) | Castor3D::GpuBuffer< T > | inlinevirtual |
Cleanup() | Castor3D::GpuBuffer< T > | inlinevirtual |
Create() | Castor3D::GpuBuffer< T > | inlinevirtual |
Destroy() | Castor3D::GpuBuffer< T > | inlinevirtual |
Fill(T const *p_pBuffer, ptrdiff_t p_iSize, Castor3D::eBUFFER_ACCESS_TYPE p_eType, Castor3D::eBUFFER_ACCESS_NATURE p_eNature)=0 | Castor3D::GpuBuffer< T > | pure virtual |
GpuBuffer() | Castor3D::GpuBuffer< T > | inline |
HardwareBufferPtr typedef | Castor3D::GpuBuffer< T > | protected |
Initialise(eBUFFER_ACCESS_TYPE p_eType, eBUFFER_ACCESS_NATURE p_eNature, Castor3D::ShaderProgramBaseSPtr p_pProgram=nullptr)=0 | Castor3D::GpuBuffer< T > | pure virtual |
Lock(uint32_t p_uiOffset, uint32_t p_uiCount, uint32_t p_uiFlags)=0 | Castor3D::GpuBuffer< T > | pure virtual |
Unbind()=0 | Castor3D::GpuBuffer< T > | pure virtual |
Unlock()=0 | Castor3D::GpuBuffer< T > | pure virtual |
~GpuBuffer() | Castor3D::GpuBuffer< T > | inlinevirtual |