Castor3D
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Castor3D
IndexBuffer
Castor3D::IndexBuffer Liste des membres
Liste complète des membres de
Castor3D::IndexBuffer
, y compris les membres hérités :
AddElement
(uint32_tconst &p_tValue)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Assign
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Bind
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Cleanup
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Clear
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
CpuBuffer
(RenderSystem *p_pRenderSystem)
Castor3D::CpuBuffer< uint32_t >
inline
CpuBufferWPtr
typedef
Castor3D::CpuBuffer< uint32_t >
protected
Create
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
data
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
data
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
DECLARE_TPL_VECTOR
(uint32_t, uint32_t)
Castor3D::CpuBuffer< uint32_t >
protected
Destroy
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Fill
(uint32_tconst *p_pBuffer, ptrdiff_t p_iSize, Castor3D::eBUFFER_ACCESS_TYPE p_eType, Castor3D::eBUFFER_ACCESS_NATURE p_eNature)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
GetCapacity
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
GetGpuBuffer
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
GetRenderSystem
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
GetSize
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
GpuBufferSPtr
typedef
Castor3D::CpuBuffer< uint32_t >
protected
GpuBufferWPtr
typedef
Castor3D::CpuBuffer< uint32_t >
protected
IndexBuffer
(RenderSystem *p_pRenderSystem)
Castor3D::IndexBuffer
Initialise
(eBUFFER_ACCESS_TYPE p_eType, eBUFFER_ACCESS_NATURE p_eNature, Castor3D::ShaderProgramBaseSPtr p_pProgram=nullptr)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
IsAssigned
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
IsToDelete
() const
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Lock
(uint32_t p_uiOffset, uint32_t p_uiCount, uint32_t p_uiFlags)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
m_arrayData
Castor3D::CpuBuffer< uint32_t >
protected
m_bAssigned
Castor3D::CpuBuffer< uint32_t >
protected
m_bToDelete
Castor3D::CpuBuffer< uint32_t >
protected
m_pBuffer
Castor3D::CpuBuffer< uint32_t >
protected
m_pRenderSystem
Castor3D::CpuBuffer< uint32_t >
protected
m_uiSavedSize
Castor3D::CpuBuffer< uint32_t >
protected
Reserve
(uint32_t p_uiIncrement)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Resize
(uint32_t p_uiNewSize)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
SetElement
(uint32_t p_uiIndex, uint32_tconst &p_tValue)
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Unassign
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Unbind
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
Unlock
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
~CpuBuffer
()
Castor3D::CpuBuffer< uint32_t >
inline
virtual
~IndexBuffer
()
Castor3D::IndexBuffer
virtual
Généré le Mercredi 3 Décembre 2014 03:41:41 pour Castor3D par
1.8.8