Castor3D  ..
Castor3D::OneFrameVariable< T > Liste des membres

Liste complète des membres de Castor3D::OneFrameVariable< T >, y compris les membres hérités :

Apply()=0Castor3D::FrameVariablepure virtual
Bind()=0Castor3D::FrameVariablepure virtual
Cleanup()=0Castor3D::FrameVariablepure virtual
const_ptr() const Castor3D::TFrameVariable< T >inlinevirtual
DoCleanupBuffer()Castor3D::TFrameVariable< T >inlineprotected
FrameVariable(ShaderProgramBase *p_pProgram)Castor3D::FrameVariable
FrameVariable(ShaderProgramBase *p_pProgram, uint32_t p_uiOcc)Castor3D::FrameVariable
FrameVariable(FrameVariable const &p_object)Castor3D::FrameVariable
FrameVariable(FrameVariable &&p_object)Castor3D::FrameVariable
GetDataType() const Castor3D::TFrameVariable< T >inlinevirtual
GetFrameVariableType()Castor3D::OneFrameVariable< T >inlinestatic
GetFullType() const Castor3D::OneFrameVariable< T >inlinevirtual
GetName() const Castor3D::FrameVariableinline
GetOccCount() const Castor3D::FrameVariableinline
GetProgram() const Castor3D::FrameVariableinline
GetStrValue() const Castor3D::FrameVariableinline
GetStrValue(uint32_t p_uiIndex) const Castor3D::FrameVariableinline
GetType() const Castor3D::OneFrameVariable< T >inlinevirtual
GetValue()Castor3D::OneFrameVariable< T >inline
GetValue() const Castor3D::OneFrameVariable< T >inline
GetValue(uint32_t p_uiIndex)Castor3D::OneFrameVariable< T >inline
GetValue(uint32_t p_uiIndex) const Castor3D::OneFrameVariable< T >inline
GetVariableType()Castor3D::OneFrameVariable< T >inlinestatic
Initialise()=0Castor3D::FrameVariablepure virtual
link(uint8_t *p_pBuffer)Castor3D::TFrameVariable< T >virtual
m_bChangedCastor3D::FrameVariableprotected
m_bOwnBufferCastor3D::TFrameVariable< T >protected
m_pProgramCastor3D::FrameVariableprotected
m_pValuesCastor3D::TFrameVariable< T >protected
m_strNameCastor3D::FrameVariableprotected
m_strValueCastor3D::FrameVariableprotected
m_uiOccCastor3D::FrameVariableprotected
NamesCastor3D::FrameVariablestatic
OneFrameVariable(ShaderProgramBase *p_pProgram)Castor3D::OneFrameVariable< T >
OneFrameVariable(ShaderProgramBase *p_pProgram, uint32_t p_uiOcc)Castor3D::OneFrameVariable< T >
OneFrameVariable(OneFrameVariable< T > const &p_object)Castor3D::OneFrameVariable< T >
OneFrameVariable(OneFrameVariable< T > &&p_object)Castor3D::OneFrameVariable< T >
operator=(OneFrameVariable< T > const &p_object)Castor3D::OneFrameVariable< T >
operator=(OneFrameVariable< T > &&p_object)Castor3D::OneFrameVariable< T >
Castor3D::TFrameVariable::operator=(TFrameVariable< T > const &p_object)Castor3D::TFrameVariable< T >
Castor3D::TFrameVariable::operator=(TFrameVariable< T > &&p_object)Castor3D::TFrameVariable< T >
Castor3D::FrameVariable::operator=(FrameVariable const &p_object)Castor3D::FrameVariable
Castor3D::FrameVariable::operator=(FrameVariable &&p_object)Castor3D::FrameVariable
operator[](uint32_t p_uiIndex)Castor3D::OneFrameVariable< T >inline
operator[](uint32_t p_uiIndex) const Castor3D::OneFrameVariable< T >inline
policy typedefCastor3D::OneFrameVariable< T >protected
SetName(Castor::String const &p_strName)Castor3D::FrameVariableinlinevirtual
SetValue(T const &p_tValue)Castor3D::OneFrameVariable< T >inline
SetValue(T const &p_tValue, uint32_t p_uiIndex)Castor3D::OneFrameVariable< T >inline
SetValueStr(Castor::String const &p_strValue)Castor3D::FrameVariablevirtual
SetValueStr(Castor::String const &p_strValue, uint32_t p_uiIndex)Castor3D::FrameVariablevirtual
size() const Castor3D::OneFrameVariable< T >virtual
StGetDataType()Castor3D::TFrameVariable< T >inlinestatic
TFrameVariable(ShaderProgramBase *p_pProgram)Castor3D::TFrameVariable< T >
TFrameVariable(ShaderProgramBase *p_pProgram, uint32_t p_uiOcc)Castor3D::TFrameVariable< T >
TFrameVariable(TFrameVariable< T > const &p_object)Castor3D::TFrameVariable< T >
TFrameVariable(TFrameVariable< T > &&p_object)Castor3D::TFrameVariable< T >
~FrameVariable()Castor3D::FrameVariablevirtual
~OneFrameVariable()Castor3D::OneFrameVariable< T >virtual
~TFrameVariable()Castor3D::TFrameVariable< T >virtual