Castor3D
0.11.0
Multiplatform 3D engine
|
Liste complète des membres de castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT >, y compris les membres hérités :
clear() noexcept | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | inline |
copy(CulledInstancesArrayT< CulledT *, ArrayT * > &dst) | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | inline |
count | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | |
instances | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | |
objects | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | |
push_back(CulledT object, ArrayT instance) | castor3d::SceneCuller::CulledInstancesArrayT< CulledT, ArrayT > | inline |