Castor3D
0.11.0
Multiplatform 3D engine
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Types publics | |
using | Configuration = TexturesUboConfiguration |
Attributs publics statiques | |
static C3D_API uint32_t const | BindingPoint |
static C3D_API castor::String const | BufferTextures |
static C3D_API castor::String const | TexturesConfig |
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static |
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static |
Nom du frame variable buffer contenant la configuration du HDR.
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static |
Nom de la frame variable contenant les indices de configurations de textures.