Castor3D
0.11.0
Multiplatform 3D engine
Shader
Ubos
Classes
|
Espaces de nommage
|
Macros
Référence du fichier TexturesUbo.hpp
Classes
class
castor3d::TexturesUbo
Espaces de nommage
castor3d
Macros
#define
UBO_TEXTURES
(writer, binding, set, enabled)
Documentation des macros
◆
UBO_TEXTURES
#define UBO_TEXTURES
(
writer,
binding,
set,
enabled
)
Valeur :
sdw::Ubo textures{ writer\
,
castor3d::TexturesUbo::BufferTextures
\
, binding\
,
set
\
, ast::type::MemoryLayout::eStd140\
, enabled };\
auto c3d_textureConfig = textures.declMember< sdw::UVec4 >(
castor3d::TexturesUbo::TexturesConfig
, 3u );\
textures.end()
castor3d::TexturesUbo::TexturesConfig
static C3D_API castor::String const TexturesConfig
Definition:
TexturesUbo.hpp:25
castor3d::TexturesUbo::BufferTextures
static C3D_API castor::String const BufferTextures
Definition:
TexturesUbo.hpp:22
Généré le Jeudi 18 Février 2021 01:07:31 pour Castor3D par
1.8.15