◆ Configuration
◆ LayeredLpvGridConfigUbo() [1/4]
◆ LayeredLpvGridConfigUbo() [2/4]
◆ LayeredLpvGridConfigUbo() [3/4]
C3D_API castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridConfigUbo |
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explicit |
◆ LayeredLpvGridConfigUbo() [4/4]
C3D_API castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridConfigUbo |
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RenderDevice const & |
device | ) |
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explicit |
◆ ~LayeredLpvGridConfigUbo()
C3D_API castor3d::LayeredLpvGridConfigUbo::~LayeredLpvGridConfigUbo |
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◆ cleanup()
C3D_API void castor3d::LayeredLpvGridConfigUbo::cleanup |
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◆ cpuUpdate()
◆ createSizedBinding()
void castor3d::LayeredLpvGridConfigUbo::createSizedBinding |
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ashes::DescriptorSet & |
descriptorSet, |
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VkDescriptorSetLayoutBinding const & |
layoutBinding |
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) |
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inline |
◆ getUbo()
◆ initialise()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ BindingPoint
C3D_API const uint32_t castor3d::LayeredLpvGridConfigUbo::BindingPoint |
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static |
◆ LayeredLpvConfig
C3D_API const std::string castor3d::LayeredLpvGridConfigUbo::LayeredLpvConfig |
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static |
◆ LayeredLpvGridData
C3D_API const std::string castor3d::LayeredLpvGridConfigUbo::LayeredLpvGridData |
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static |
La documentation de cette classe a été générée à partir du fichier suivant :