Castor3D
0.11.0
Multiplatform 3D engine
|
Fonctions | |
uint32_t | getPrimitiveCount (Submesh const &submesh) |
uint32_t | getPrimitiveCount (BillboardBase const &instance) |
uint32_t | getVertexCount (Submesh const &submesh) |
uint32_t | getVertexCount (BillboardBase const &instance) |
SceneNode & | getParentNode (Geometry &instance) |
SceneNode & | getParentNode (BillboardBase &instance) |
Référencé par castor3d::DistanceRenderNode< NodeType >::getSceneNode().
SceneNode& castor3d::details::getParentNode | ( | BillboardBase & | instance | ) |
uint32_t castor3d::details::getPrimitiveCount | ( | Submesh const & | submesh | ) |
uint32_t castor3d::details::getPrimitiveCount | ( | BillboardBase const & | instance | ) |
uint32_t castor3d::details::getVertexCount | ( | Submesh const & | submesh | ) |
uint32_t castor3d::details::getVertexCount | ( | BillboardBase const & | instance | ) |