Castor3D  ..
castor3d::TriFaceMapping Liste des membres

Liste complète des membres de castor3d::TriFaceMapping, y compris les membres hérités :

addFace(uint32_t a, uint32_t b, uint32_t c)castor3d::TriFaceMapping
addFaceGroup(FaceIndices const *const begin, FaceIndices const *const end)castor3d::TriFaceMapping
addFaceGroup(std::vector< FaceIndices > const &faces)castor3d::TriFaceMappinginline
addFaceGroup(std::array< FaceIndices, Count > const &faces)castor3d::TriFaceMappinginline
addFaceGroup(FaceIndices(&faces)[Count])castor3d::TriFaceMappinginline
addQuadFace(uint32_t a, uint32_t b, uint32_t c, uint32_t d, castor::Point3r const &minUV=castor::Point3r(), castor::Point3r const &maxUV=castor::Point3r(1, 1, 1))castor3d::TriFaceMapping
cleanup()castor3d::SubmeshComponent
clearFaces()castor3d::TriFaceMapping
computeBitangents()castor3d::TriFaceMapping
computeFacesFromPolygonVertex()castor3d::TriFaceMapping
computeNormals(Face const &face)castor3d::TriFaceMapping
computeNormals(bool reverted=false) overridecastor3d::TriFaceMappingvirtual
computeTangents(Face const &face)castor3d::TriFaceMapping
computeTangentsFromBitangents()castor3d::TriFaceMapping
computeTangentsFromNormals()castor3d::TriFaceMapping
fill()castor3d::SubmeshComponent
gather(VertexBufferArray &buffers) overridecastor3d::IndexMappinginlinevirtual
getCount() const overridecastor3d::TriFaceMappingvirtual
getFaces() constcastor3d::TriFaceMappinginline
getFaces()castor3d::TriFaceMappinginline
getProgramFlags() const overridecastor3d::IndexMappinginlinevirtual
getType() constcastor3d::SubmeshComponentinline
IndexMapping(Submesh &submesh, castor::String const &type)castor3d::IndexMapping
initialise()castor3d::SubmeshComponent
Namecastor3d::TriFaceMappingstatic
needsUpdate()castor3d::SubmeshComponentinline
operator[](uint32_t index) constcastor3d::TriFaceMappinginline
setMaterial(MaterialSPtr oldMaterial, MaterialSPtr newMaterial, bool update)castor3d::SubmeshComponentvirtual
sortByDistance(castor::Point3r const &cameraPosition) overridecastor3d::TriFaceMappingvirtual
SubmeshComponent(Submesh &submesh, castor::String const &type)castor3d::SubmeshComponent
TriFaceMapping(Submesh &submesh)castor3d::TriFaceMappingexplicit
upload()castor3d::SubmeshComponent
~IndexMapping()castor3d::IndexMapping
~SubmeshComponent() noexcept=defaultcastor3d::SubmeshComponentvirtual
~TriFaceMapping()castor3d::TriFaceMapping