Castor3D
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Castor3D
AnimationObject
Castor3D::AnimationObject Liste des membres
Liste complète des membres de
Castor3D::AnimationObject
, y compris les membres hérités :
AddChild
(AnimationObjectSPtr p_object)
Castor3D::AnimationObject
AddKeyFrame
(real p_from, Castor::Point3r const &p_translate=Castor::Point3r{}, Castor::Quaternion const &p_rotate=Castor::Quaternion{}, Castor::Point3r const &p_scale=Castor::Point3r{1.0_r, 1.0_r, 1.0_r})
Castor3D::AnimationObject
AnimationObject
(eANIMATION_OBJECT_TYPE p_type)
Castor3D::AnimationObject
protected
AnimationObject
(AnimationObject const &p_rhs)
Castor3D::AnimationObject
protected
Clone
(Animation &p_animation)
Castor3D::AnimationObject
DoApply
()=0
Castor3D::AnimationObject
protected
pure virtual
DoClone
(Animation &p_animation)=0
Castor3D::AnimationObject
protected
pure virtual
GetChildren
() const
Castor3D::AnimationObject
inline
GetFinalTransform
() const
Castor3D::AnimationObject
inline
GetInterpolationMode
() const
Castor3D::AnimationObject
inline
GetKeyFrames
() const
Castor3D::AnimationObject
inline
GetLength
() const
Castor3D::AnimationObject
inline
GetName
() const =0
Castor3D::AnimationObject
pure virtual
GetNodeTransform
() const
Castor3D::AnimationObject
inline
GetType
() const
Castor3D::AnimationObject
inline
HasKeyFrames
() const
Castor3D::AnimationObject
inline
m_children
Castor3D::AnimationObject
protected
m_cumulativeTransform
Castor3D::AnimationObject
protected
m_curr
Castor3D::AnimationObject
protected
m_finalTransform
Castor3D::AnimationObject
protected
m_keyframes
Castor3D::AnimationObject
protected
m_length
Castor3D::AnimationObject
protected
m_mode
Castor3D::AnimationObject
protected
m_nodeTransform
Castor3D::AnimationObject
protected
m_pointInterpolator
Castor3D::AnimationObject
protected
m_prev
Castor3D::AnimationObject
protected
m_quaternionInterpolator
Castor3D::AnimationObject
protected
m_type
Castor3D::AnimationObject
protected
RemoveKeyFrame
(real p_time)
Castor3D::AnimationObject
SetInterpolationMode
(eINTERPOLATOR_MODE p_mode)
Castor3D::AnimationObject
SetLength
(real p_length)
Castor3D::AnimationObject
inline
SetNodeTransform
(Castor::Matrix4x4r const &p_transform)
Castor3D::AnimationObject
inline
Update
(real p_time, Castor::Matrix4x4r const &p_transformations)
Castor3D::AnimationObject
~AnimationObject
()
Castor3D::AnimationObject
virtual
Généré le Mercredi 6 Avril 2016 12:17:28 pour Castor3D par
1.8.11