Castor3D  ..
Castor3D::CpuBuffer< T > Liste des membres

Liste complète des membres de Castor3D::CpuBuffer< T >, y compris les membres hérités :

AddElement(T const &p_tValue)Castor3D::CpuBuffer< T >inlinevirtual
Assign()Castor3D::CpuBuffer< T >inlinevirtual
Bind()Castor3D::CpuBuffer< T >inlinevirtual
Cleanup()Castor3D::CpuBuffer< T >inlinevirtual
Clear()Castor3D::CpuBuffer< T >inlinevirtual
CpuBuffer(RenderSystem *p_pRenderSystem)Castor3D::CpuBuffer< T >inline
CpuBufferWPtr typedefCastor3D::CpuBuffer< T >protected
Create()Castor3D::CpuBuffer< T >inlinevirtual
data() const Castor3D::CpuBuffer< T >inlinevirtual
data()Castor3D::CpuBuffer< T >inlinevirtual
DECLARE_TPL_VECTOR(T, T)Castor3D::CpuBuffer< T >protected
Destroy()Castor3D::CpuBuffer< T >inlinevirtual
DoCreateBuffer()=0Castor3D::CpuBuffer< T >protectedpure virtual
Fill(T const *p_pBuffer, ptrdiff_t p_iSize, Castor3D::eBUFFER_ACCESS_TYPE p_eType, Castor3D::eBUFFER_ACCESS_NATURE p_eNature)Castor3D::CpuBuffer< T >inlinevirtual
GetCapacity() const Castor3D::CpuBuffer< T >inlinevirtual
GetGpuBuffer() const Castor3D::CpuBuffer< T >inlinevirtual
GetRenderSystem() const Castor3D::CpuBuffer< T >inlinevirtual
GetSize() const Castor3D::CpuBuffer< T >inlinevirtual
GpuBufferSPtr typedefCastor3D::CpuBuffer< T >protected
GpuBufferWPtr typedefCastor3D::CpuBuffer< T >protected
Initialise(eBUFFER_ACCESS_TYPE p_eType, eBUFFER_ACCESS_NATURE p_eNature, Castor3D::ShaderProgramBaseSPtr p_pProgram=nullptr)Castor3D::CpuBuffer< T >inlinevirtual
IsAssigned() const Castor3D::CpuBuffer< T >inlinevirtual
IsToDelete() const Castor3D::CpuBuffer< T >inlinevirtual
Lock(uint32_t p_uiOffset, uint32_t p_uiCount, uint32_t p_uiFlags)Castor3D::CpuBuffer< T >inlinevirtual
m_arrayDataCastor3D::CpuBuffer< T >protected
m_bAssignedCastor3D::CpuBuffer< T >protected
m_bToDeleteCastor3D::CpuBuffer< T >protected
m_pBufferCastor3D::CpuBuffer< T >protected
m_pRenderSystemCastor3D::CpuBuffer< T >protected
m_uiSavedSizeCastor3D::CpuBuffer< T >protected
Reserve(uint32_t p_uiIncrement)Castor3D::CpuBuffer< T >inlinevirtual
Resize(uint32_t p_uiNewSize)Castor3D::CpuBuffer< T >inlinevirtual
SetElement(uint32_t p_uiIndex, T const &p_tValue)Castor3D::CpuBuffer< T >inlinevirtual
Unassign()Castor3D::CpuBuffer< T >inlinevirtual
Unbind()Castor3D::CpuBuffer< T >inlinevirtual
Unlock()Castor3D::CpuBuffer< T >inlinevirtual
~CpuBuffer()Castor3D::CpuBuffer< T >inlinevirtual