Castor3D  ..
Castor3D::OverlayCategory Liste des membres

Liste complète des membres de Castor3D::OverlayCategory, y compris les membres hérités :

DoRender(OverlayRendererSPtr p_renderer)=0Castor3D::OverlayCategoryprotectedpure virtual
DoUpdate(OverlayRendererSPtr p_renderer)=0Castor3D::OverlayCategoryprotectedpure virtual
GetAbsolutePosition(Castor::Size const &p_size) const Castor3D::OverlayCategory
GetAbsolutePosition() const Castor3D::OverlayCategory
GetAbsoluteSize(Castor::Size const &p_size) const Castor3D::OverlayCategory
GetAbsoluteSize() const Castor3D::OverlayCategory
GetMaterial() const Castor3D::OverlayCategoryinline
GetOverlay() const Castor3D::OverlayCategoryinline
GetOverlay()Castor3D::OverlayCategoryinline
GetOverlayName() const Castor3D::OverlayCategory
GetPixelPosition() const Castor3D::OverlayCategoryinline
GetPixelPosition()Castor3D::OverlayCategoryinline
GetPixelSize() const Castor3D::OverlayCategoryinline
GetPixelSize()Castor3D::OverlayCategoryinline
GetPosition() const Castor3D::OverlayCategoryinline
GetPosition()Castor3D::OverlayCategoryinline
GetSize() const Castor3D::OverlayCategoryinline
GetSize()Castor3D::OverlayCategoryinline
GetType() const Castor3D::OverlayCategoryinline
GetUV() const Castor3D::OverlayCategoryinline
GetVertexBuffer() const Castor3D::OverlayCategoryinline
GetZIndex() const Castor3D::OverlayCategoryinline
IsVisible() const Castor3D::OverlayCategoryinline
m_arrayVtxCastor3D::OverlayCategoryprotected
m_bVisibleCastor3D::OverlayCategoryprotected
m_changedCastor3D::OverlayCategoryprotected
m_eTypeCastor3D::OverlayCategoryprotected
m_iCurrentZIndexCastor3D::OverlayCategoryprotected
m_pMaterialCastor3D::OverlayCategoryprotected
m_positionCastor3D::OverlayCategoryprotected
m_pOverlayCastor3D::OverlayCategoryprotected
m_pRendererCastor3D::OverlayCategoryprotected
m_ptPositionCastor3D::OverlayCategoryprotected
m_ptSizeCastor3D::OverlayCategoryprotected
m_sizeCastor3D::OverlayCategoryprotected
m_strMatNameCastor3D::OverlayCategoryprotected
m_uvCastor3D::OverlayCategoryprotected
OverlayCategory(eOVERLAY_TYPE p_eType)Castor3D::OverlayCategory
Render()Castor3D::OverlayCategory
SetMaterial(MaterialSPtr p_pMaterial)Castor3D::OverlayCategoryvirtual
SetOverlay(Overlay *val)Castor3D::OverlayCategoryinline
SetPixelPosition(Castor::Position const &val)Castor3D::OverlayCategoryinline
SetPixelSize(Castor::Size const &val)Castor3D::OverlayCategoryinline
SetPosition(Castor::Point2d const &p_ptPosition)Castor3D::OverlayCategoryinline
SetRenderer(OverlayRendererSPtr p_pRenderer)Castor3D::OverlayCategoryinline
SetSize(Castor::Point2d const &p_ptSize)Castor3D::OverlayCategoryinline
SetUV(Castor::Point4d const &val)Castor3D::OverlayCategoryinline
SetVisible(bool val)Castor3D::OverlayCategoryinline
SetZIndex(int p_iZIndex)Castor3D::OverlayCategoryinline
UpdatePositionAndSize()Castor3D::OverlayCategoryvirtual
~OverlayCategory()Castor3D::OverlayCategoryvirtual