Castor3D 0.16.0
Multiplatform 3D engine
castor3d::MeshAnimationInstanceSubmesh Liste des membres

Liste complète des membres de castor3d::MeshAnimationInstanceSubmesh, y compris les membres hérités :

clear()castor3d::MeshAnimationInstanceSubmesh
getOwner() constcastor::OwnedBy< MeshAnimationInstance >inline
getSubmesh() constcastor3d::MeshAnimationInstanceSubmesh
getWeights() constcastor3d::MeshAnimationInstanceSubmeshinline
m_animationObjectcastor3d::MeshAnimationInstanceSubmeshprotected
m_curcastor3d::MeshAnimationInstanceSubmeshprotected
MeshAnimationInstanceSubmesh(MeshAnimationInstanceSubmesh &&rhs)=defaultcastor3d::MeshAnimationInstanceSubmesh
MeshAnimationInstanceSubmesh(MeshAnimationInstanceSubmesh const &rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
MeshAnimationInstanceSubmesh(MeshAnimationInstance &animationInstance, MeshAnimationSubmesh &animationObject)castor3d::MeshAnimationInstanceSubmesh
operator=(MeshAnimationInstanceSubmesh &&rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
operator=(MeshAnimationInstanceSubmesh const &rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
OwnedBy(MeshAnimationInstance &owner)castor::OwnedBy< MeshAnimationInstance >inlineexplicitprotected
update(float factor, castor::Vector< float > const &prv, castor::Vector< float > const &cur, castor::BoundingBox const &prvbb, castor::BoundingBox const &curbb)castor3d::MeshAnimationInstanceSubmesh
~MeshAnimationInstanceSubmesh()=defaultcastor3d::MeshAnimationInstanceSubmeshvirtual