Castor3D 0.15.0
Multiplatform 3D engine
|
#include <OverlayRenderer.hpp>
Attributs publics | |
ashes::DescriptorSetPtr | descriptorSet |
FontTexture::OnChanged::connection | connection {} |
FontTexture::OnChanged::connection castor3d::OverlayRenderer::FontTextureDescriptorConnection::connection {} |
ashes::DescriptorSetPtr castor3d::OverlayRenderer::FontTextureDescriptorConnection::descriptorSet |