Castor3D 0.15.0
Multiplatform 3D engine
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#include <VisibilityResolvePass.hpp>
Attributs publics | |
ShaderModule | shader |
ashes::PipelinePtr | pipeline {} |
ashes::PipelinePtr castor3d::VisibilityResolvePass::Pipeline::ShaderStages::pipeline {} |
ShaderModule castor3d::VisibilityResolvePass::Pipeline::ShaderStages::shader |