Castor3D 0.14.0
Multiplatform 3D engine
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#include <SceneRenderNodes.hpp>
Attributs publics | |
Pass const * | pass |
SceneNode const * | node |
RenderedObject const * | object |
SceneNode const* castor3d::SceneRenderNodes::NodeData::node |
RenderedObject const* castor3d::SceneRenderNodes::NodeData::object |
Pass const* castor3d::SceneRenderNodes::NodeData::pass |