Castor3D 0.14.0
Multiplatform 3D engine
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#include <OverlayRenderer.hpp>
Fonctions membres publiques | |
C3D_API | Preparer (Preparer const &)=delete |
C3D_API Preparer & | operator= (Preparer const &)=delete |
C3D_API | Preparer (OverlayRenderer &renderer, RenderDevice const &device, VkRenderPass renderPass, VkFramebuffer framebuffer) |
C3D_API | Preparer (Preparer &&rhs) |
C3D_API Preparer & | operator= (Preparer &&rhs) |
C3D_API | ~Preparer () override |
void | visit (PanelOverlay const &overlay) override |
void | visit (BorderPanelOverlay const &overlay) override |
void | visit (TextOverlay const &overlay) override |
Fonctions membres publiques hérités de castor3d::OverlayVisitor | |
virtual C3D_API | ~OverlayVisitor ()=default |
virtual C3D_API void | visit (PanelOverlay const &overlay)=0 |
virtual C3D_API void | visit (BorderPanelOverlay const &overlay)=0 |
virtual C3D_API void | visit (TextOverlay const &overlay)=0 |
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explicit |
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override |
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overridevirtual |
Implémente castor3d::OverlayVisitor.
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overridevirtual |
Implémente castor3d::OverlayVisitor.
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overridevirtual |
Implémente castor3d::OverlayVisitor.