Castor3D 0.14.0
Multiplatform 3D engine
castor3d::ObjectCacheT< ObjT, KeyT, TraitsT > Liste des membres

Liste complète des membres de castor3d::ObjectCacheT< ObjT, KeyT, TraitsT >, y compris les membres hérités :

ElementAttacherT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementCacheBaseT typedefcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
ElementCacheT typedefcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
ElementCacheTraitsT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementCleanerT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementContT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementDetacherT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementInitialiserT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementKeyT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementMergerT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementObjectCacheT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementObsT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementPtrT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
ElementT typedefcastor3d::ObjectCacheT< ObjT, KeyT, TraitsT >
getEngine() constcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >inline
getObjectTypeName() constcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >inline
m_attachcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_detachcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_enginecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_mergecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_rootCameraNodecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_rootNodecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
m_rootObjectNodecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >protected
mergeInto(ElementObjectCacheT &destination)castor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >inline
ObjectCacheBaseT(Scene &scene, SceneNodeSPtr rootNode, SceneNodeSPtr rootCameraNode, SceneNodeSPtr rootObjectNode, ElementInitialiserT initialise=ElementInitialiserT{}, ElementCleanerT clean=ElementCleanerT{}, ElementMergerT merge=ElementMergerT{}, ElementAttacherT attach=ElementAttacherT{}, ElementDetacherT detach=ElementDetacherT{})castor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >inlineprotected
ObjectCacheT(Scene &scene, SceneNodeSPtr rootNode, SceneNodeSPtr rootCameraNode, SceneNodeSPtr rootObjectNode, ElementInitialiserT initialise=ElementInitialiserT{}, ElementCleanerT clean=ElementCleanerT{}, ElementMergerT merge=ElementMergerT{}, ElementAttacherT attach=ElementAttacherT{}, ElementDetacherT detach=ElementDetacherT{})castor3d::ObjectCacheT< ObjT, KeyT, TraitsT >inline
OnChanged typedefcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >
onChangedcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >
OnChangedFunction typedefcastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >
~ObjectCacheBaseT() overridecastor3d::ObjectCacheBaseT< ObjT, KeyT, TraitsT >inlineprotected