Castor3D 0.14.0
Multiplatform 3D engine
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Classes | |
class | castor3d::DoubleBufferedResourceT< ResourceT, PointerT > |
class | castor3d::FontTexture |
Espaces de nommage | |
namespace | castor3d |
Définitions de type | |
using | castor3d::DoubleBufferedTextureLayout = DoubleBufferedResourceT< TextureLayout, std::shared_ptr > |
Fonctions | |
C3D_API void | castor3d::postPreRenderGpuEvent (Engine &engine, std::function< void(RenderDevice const &, QueueData const &) > event) |
C3D_API void | castor3d::postQueueRenderCpuEvent (Engine &engine, std::function< void() > event) |