Castor3D 0.14.0
Multiplatform 3D engine
Fonctions membres publiques | Fonctions membres protégées | Liste de tous les membres
Référence de la classe castor3d::PassVisitor

#include <PassVisitor.hpp>

Graphe d'héritage de castor3d::PassVisitor:
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Graphe de collaboration de castor3d::PassVisitor:
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Fonctions membres publiques

virtual C3D_API void visit (castor::String const &name, bool &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int16_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint16_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int64_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint64_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, double &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, BlendMode &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, ParallaxOcclusionMode &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, VkCompareOp &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, bool &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int16_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint16_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int64_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint64_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, double &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, BlendMode &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, ParallaxOcclusionMode &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, VkCompareOp &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls)=0
 
template<typename ControlT = bool>
void visit (castor::String const &name, bool &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int16_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint16_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int32_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint32_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int64_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint64_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, float &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, double &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, BlendMode &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, ParallaxOcclusionMode &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, VkCompareOp &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RgbaColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::HdrRgbColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::HdrRgbaColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Matrix4x4f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< float > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr)
 
template<typename TypeT , typename ControlT >
void visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{})
 
template<typename TypeT , typename ControlT >
void visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{})
 
void visit (castor::String const &name, bool &value, ControlsList controls) override
 
void visit (castor::String const &name, int16_t &value, ControlsList controls) override
 
void visit (castor::String const &name, uint16_t &value, ControlsList controls) override
 
void visit (castor::String const &name, int32_t &value, ControlsList controls) override
 
void visit (castor::String const &name, uint32_t &value, ControlsList controls) override
 
void visit (castor::String const &name, int64_t &value, ControlsList controls) override
 
void visit (castor::String const &name, uint64_t &value, ControlsList controls) override
 
void visit (castor::String const &name, float &value, ControlsList controls) override
 
void visit (castor::String const &name, double &value, ControlsList controls) override
 
void visit (castor::String const &name, BlendMode &value, ControlsList controls) override
 
void visit (castor::String const &name, ParallaxOcclusionMode &value, ControlsList controls) override
 
void visit (castor::String const &name, VkCompareOp &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::RgbColour &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point2f &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point2i &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point2ui &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point3f &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point3i &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point3ui &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point4f &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point4i &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Point4ui &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls) override
 
void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls) override
 
void visit (castor::String const &name, bool &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, int16_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, uint16_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, int32_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, uint32_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, int64_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, uint64_t &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, float &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, double &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, BlendMode &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, ParallaxOcclusionMode &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, VkCompareOp &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls) override
 
void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls) override
 
- Fonctions membres publiques hérités de castor3d::PassVisitorBase
virtual C3D_API ~PassVisitorBase ()=default
 
template<typename ControlT = bool>
void visit (castor::String const &name, bool &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int16_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint16_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int32_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint32_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, int64_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, uint64_t &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, float &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, double &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, BlendMode &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, ParallaxOcclusionMode &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, VkCompareOp &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RgbaColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::HdrRgbColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::HdrRgbaColour &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point2ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point3ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4i &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Point4ui &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::Matrix4x4f &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< float > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr)
 
template<typename TypeT , typename ControlT >
void visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{})
 
template<typename TypeT , typename ControlT >
void visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ControlsListT< ControlT > controls=ControlsListT< ControlT >{})
 

Fonctions membres protégées

 PassVisitor (Config config)
 
- Fonctions membres protégées hérités de castor3d::PassVisitorBase
 PassVisitorBase (Config config)
 

Membres hérités additionnels

- Types publics hérités de castor3d::PassVisitorBase
template<typename ControlT >
using ControlsListT = std::vector< ControlT * >
 
using ControlsList = ControlsListT< bool >
 
using AtomicControlsList = ControlsListT< std::atomic_bool >
 
- Fonctions membres publiques statiques hérités de castor3d::PassVisitorBase
template<typename ControlT >
static ControlsListT< ControlT > makeControlsList (ControlT *control)
 
- Attributs publics hérités de castor3d::PassVisitorBase
Config const config
 

Documentation des constructeurs et destructeur

◆ PassVisitor()

castor3d::PassVisitor::PassVisitor ( Config  config)
inlineexplicitprotected

Documentation des fonctions membres

◆ visit() [1/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
BlendMode value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [2/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
BlendMode value,
AtomicControlsList  controls 
)
virtual

◆ visit() [3/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
BlendMode value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [4/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
BlendMode value,
ControlsList  controls 
)
virtual

◆ visit() [5/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
BlendMode value,
ControlT *  control = nullptr 
)
inline

◆ visit() [6/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
bool &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [7/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
bool &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [8/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
bool &  value,
ControlsList  controls 
)
inlineoverridevirtual

name Configuration globale de l'effet.

Implémente castor3d::PassVisitorBase.

◆ visit() [9/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
bool &  value,
ControlsList  controls 
)
virtual

name Valeurs.

Implémente castor3d::PassVisitorBase.

◆ visit() [10/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
bool &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [11/151]

template<typename TypeT , typename ControlT >
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::ChangeTrackedT< TypeT, ControlT > &  value,
ControlsListT< ControlT >  controls = ControlsListT< ControlT >{} 
)
inline

◆ visit() [12/151]

template<typename TypeT , typename ControlT >
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::GroupChangeTrackedT< TypeT, ControlT > &  value,
ControlsListT< ControlT >  controls = ControlsListT< ControlT >{} 
)
inline

◆ visit() [13/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [14/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [15/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [16/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
ControlsList  controls 
)
virtual

◆ visit() [17/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbaColour &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [18/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [19/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [20/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [21/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
ControlsList  controls 
)
virtual

◆ visit() [22/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::HdrRgbColour &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [23/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [24/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [25/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [26/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
ControlsList  controls 
)
virtual

◆ visit() [27/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Matrix4x4f &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [28/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2f &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [29/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2f &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [30/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2f &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [31/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2f &  value,
ControlsList  controls 
)
virtual

◆ visit() [32/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2f &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [33/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2i &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [34/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2i &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [35/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2i &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [36/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2i &  value,
ControlsList  controls 
)
virtual

◆ visit() [37/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2i &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [38/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2ui &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [39/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2ui &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [40/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point2ui &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [41/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2ui &  value,
ControlsList  controls 
)
virtual

◆ visit() [42/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point2ui &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [43/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3f &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [44/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3f &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [45/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3f &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [46/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3f &  value,
ControlsList  controls 
)
virtual

◆ visit() [47/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3f &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [48/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3i &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [49/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3i &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [50/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3i &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [51/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3i &  value,
ControlsList  controls 
)
virtual

◆ visit() [52/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3i &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [53/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3ui &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [54/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3ui &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [55/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point3ui &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [56/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3ui &  value,
ControlsList  controls 
)
virtual

◆ visit() [57/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point3ui &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [58/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4f &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [59/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4f &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [60/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4f &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [61/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4f &  value,
ControlsList  controls 
)
virtual

◆ visit() [62/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4f &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [63/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4i &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [64/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4i &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [65/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4i &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [66/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4i &  value,
ControlsList  controls 
)
virtual

◆ visit() [67/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4i &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [68/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4ui &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [69/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4ui &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [70/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::Point4ui &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [71/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4ui &  value,
ControlsList  controls 
)
virtual

◆ visit() [72/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::Point4ui &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [73/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [74/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [75/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [76/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
ControlsList  controls 
)
virtual

◆ visit() [77/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< float > &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [78/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [79/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [80/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [81/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
ControlsList  controls 
)
virtual

◆ visit() [82/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< int32_t > &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [83/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [84/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [85/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [86/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
ControlsList  controls 
)
virtual

◆ visit() [87/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RangedValue< uint32_t > &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [88/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RgbaColour &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [89/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbaColour &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [90/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RgbaColour &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [91/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbaColour &  value,
ControlsList  controls 
)
virtual

◆ visit() [92/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbaColour &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [93/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RgbColour &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [94/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbColour &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [95/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
castor::RgbColour &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [96/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
castor::RgbColour &  value,
ControlsList  controls 
)
virtual

◆ visit() [97/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
double &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [98/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
double &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [99/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
double &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [100/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
double &  value,
ControlsList  controls 
)
virtual

◆ visit() [101/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
double &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [102/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
float &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [103/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
float &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [104/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
float &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [105/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
float &  value,
ControlsList  controls 
)
virtual

◆ visit() [106/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
float &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [107/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int16_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [108/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int16_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [109/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int16_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [110/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int16_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [111/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int16_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [112/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int32_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [113/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int32_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [114/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int32_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [115/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int32_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [116/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int32_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [117/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int64_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [118/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int64_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [119/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
int64_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [120/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int64_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [121/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
int64_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [122/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [123/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
AtomicControlsList  controls 
)
virtual

◆ visit() [124/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [125/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
ControlsList  controls 
)
virtual

◆ visit() [126/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
ParallaxOcclusionMode value,
ControlT *  control = nullptr 
)
inline

◆ visit() [127/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
PassComponentTextureFlag  textureFlag,
TextureFlagConfiguration value,
uint32_t  componentsCount,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [128/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
PassComponentTextureFlag  textureFlag,
TextureFlagConfiguration value,
uint32_t  componentsCount,
AtomicControlsList  controls 
)
virtual

◆ visit() [129/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
PassComponentTextureFlag  textureFlag,
TextureFlagConfiguration value,
uint32_t  componentsCount,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [130/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
PassComponentTextureFlag  textureFlag,
TextureFlagConfiguration value,
uint32_t  componentsCount,
ControlsList  controls 
)
virtual

◆ visit() [131/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
PassComponentTextureFlag  textureFlag,
TextureFlagConfiguration value,
uint32_t  componentsCount,
ControlT *  control = nullptr 
)
inline

◆ visit() [132/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint16_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [133/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint16_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [134/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint16_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [135/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint16_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [136/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint16_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [137/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint32_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [138/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint32_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [139/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint32_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [140/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint32_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [141/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint32_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [142/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint64_t &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [143/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint64_t &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [144/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
uint64_t &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [145/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint64_t &  value,
ControlsList  controls 
)
virtual

◆ visit() [146/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
uint64_t &  value,
ControlT *  control = nullptr 
)
inline

◆ visit() [147/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
VkCompareOp &  value,
AtomicControlsList  controls 
)
inlineoverridevirtual

◆ visit() [148/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
VkCompareOp &  value,
AtomicControlsList  controls 
)
virtual

◆ visit() [149/151]

void castor3d::PassVisitor::visit ( castor::String const &  name,
VkCompareOp &  value,
ControlsList  controls 
)
inlineoverridevirtual

◆ visit() [150/151]

virtual C3D_API void castor3d::PassVisitorBase::visit ( castor::String const &  name,
VkCompareOp &  value,
ControlsList  controls 
)
virtual

◆ visit() [151/151]

template<typename ControlT = bool>
void castor3d::PassVisitorBase::visit ( castor::String const &  name,
VkCompareOp &  value,
ControlT *  control = nullptr 
)
inline

La documentation de cette classe a été générée à partir du fichier suivant :