Castor3D 0.13.0
Multiplatform 3D engine
Classes | Espaces de nommage | Macros
Référence du fichier MatrixUbo.hpp

Classes

struct  castor3d::shader::MatrixData
 
class  castor3d::MatrixUbo
 

Espaces de nommage

namespace  castor3d
 
namespace  castor3d::shader
 

Macros

#define C3D_Matrix(writer, binding, set)
 

Documentation des macros

◆ C3D_Matrix

#define C3D_Matrix (   writer,
  binding,
  set 
)
Valeur :
sdw::Ubo matrices{ writer\
, uint32_t( binding )\
, uint32_t( set )\
, sdw::type::MemoryLayout::eStd140\
, true };\
auto c3d_matrixData = matrices.declMember< castor3d::shader::MatrixData >( castor3d::MatrixUbo::MatrixData );\
matrices.end()
Definition: MatrixUbo.hpp:23
static C3D_API castor::String const BufferMatrix
Definition: MatrixUbo.hpp:156
static C3D_API castor::String const MatrixData
Definition: MatrixUbo.hpp:157