Castor3D 0.13.0
Multiplatform 3D engine
Classes | Espaces de nommage | Macros
Référence du fichier LpvLightConfigUbo.hpp

Classes

struct  castor3d::shader::LpvLightData
 
class  castor3d::LpvLightConfigUbo
 

Espaces de nommage

namespace  castor3d
 
namespace  castor3d::shader
 

Macros

#define C3D_LpvLightConfig(writer, binding, set)
 

Documentation des macros

◆ C3D_LpvLightConfig

#define C3D_LpvLightConfig (   writer,
  binding,
  set 
)
Valeur :
sdw::Ubo lpvLightConfig{ writer\
, uint32_t( binding )\
, uint32_t( set )\
, ast::type::MemoryLayout::eStd140 };\
auto c3d_lpvLightData = lpvLightConfig.declMember< castor3d::shader::LpvLightData >( castor3d::LpvLightConfigUbo::LpvLightData );\
lpvLightConfig.end()
Definition: LpvLightConfigUbo.hpp:23
static C3D_API const std::string LpvLightData
Definition: LpvLightConfigUbo.hpp:91
static C3D_API const std::string LpvLightConfig
Definition: LpvLightConfigUbo.hpp:90