addPoint(castor::Point3f const &position) | castor3d::BillboardList | |
addPoints(castor::Point3fArray const &positions) | castor3d::BillboardList | |
attachTo(SceneNode &node) override | castor3d::BillboardList | virtual |
begin() | castor3d::BillboardList | inline |
begin() const | castor3d::BillboardList | inline |
BillboardBase(Scene &scene, SceneNode *node, ashes::PipelineVertexInputStateCreateInfoPtr vertexLayout, uint32_t vertexStride, GpuBufferOffsetT< uint8_t > vertexBuffer={}) | castor3d::BillboardBase | |
BillboardList(castor::String const &name, Scene &scene, SceneNode &parent) | castor3d::BillboardList | |
BillboardList(castor::String const &name, Scene &scene) | castor3d::BillboardList | |
cleanup(RenderDevice const &device) | castor3d::BillboardBase | |
detach() | castor3d::MovableObject | |
end() | castor3d::BillboardList | inline |
end() const | castor3d::BillboardList | inline |
getAt(uint32_t index) const | castor3d::BillboardList | inline |
getBillboardSize() const | castor3d::BillboardBase | inline |
getBillboardType() const | castor3d::BillboardBase | inline |
getBufferOffsets() const | castor3d::BillboardBase | inline |
getCount() const | castor3d::BillboardBase | inline |
getDimensions() const | castor3d::BillboardBase | inline |
getEngine() const | castor3d::MovableObject | |
getGeometryBuffers() const | castor3d::BillboardBase | inline |
getId(Pass const &pass) const | castor3d::BillboardBase | |
getMaterial() const | castor3d::BillboardBase | inline |
getNode() const | castor3d::BillboardBase | inline |
getParent() const | castor3d::MovableObject | inline |
getParentScene() const | castor3d::BillboardBase | inline |
getParentScene() | castor3d::BillboardBase | inline |
getProgramFlags() const | castor3d::BillboardBase | |
getType() const | castor3d::MovableObject | inline |
getVertexBuffer() const | castor3d::BillboardBase | inline |
getVertexBuffer() | castor3d::BillboardBase | inline |
initialise(RenderDevice const &device) | castor3d::BillboardList | |
castor3d::BillboardBase::initialise(RenderDevice const &device, uint32_t count) | castor3d::BillboardBase | |
isCulled() const | castor3d::RenderedObject | inline |
isInitialised() const | castor3d::BillboardBase | inline |
isShadowCaster() const | castor3d::RenderedObject | inline |
isShadowReceiver() const | castor3d::RenderedObject | inline |
isVisible() const | castor3d::RenderedObject | inline |
m_arrayPositions | castor3d::BillboardList | protected |
m_billboardSize | castor3d::BillboardBase | protected |
m_billboardType | castor3d::BillboardBase | protected |
m_cameraPosition | castor3d::BillboardBase | protected |
m_centerOffset | castor3d::BillboardBase | protected |
m_count | castor3d::BillboardBase | protected |
m_dimensions | castor3d::BillboardBase | protected |
m_geometryBuffers | castor3d::BillboardBase | protected |
m_ids | castor3d::BillboardBase | protected |
m_initialised | castor3d::BillboardBase | protected |
m_material | castor3d::BillboardBase | protected |
m_needUpdate | castor3d::BillboardBase | protected |
m_node | castor3d::BillboardBase | protected |
m_notifyIndex | castor3d::MovableObject | protected |
m_quadLayout | castor3d::BillboardBase | protected |
m_scene | castor3d::BillboardBase | protected |
m_sceneNode | castor3d::MovableObject | protected |
m_strNodeName | castor3d::MovableObject | protected |
m_type | castor3d::MovableObject | protected |
m_vertexBuffer | castor3d::BillboardBase | protected |
m_vertexLayout | castor3d::BillboardBase | protected |
m_vertexStride | castor3d::BillboardBase | protected |
MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node) | castor3d::MovableObject | |
MovableObject(castor::String const &name, Scene &scene, MovableType type) | castor3d::MovableObject | |
onMaterialChanged | castor3d::BillboardBase | |
Quad typedef | castor3d::BillboardBase | |
removePoint(uint32_t index) | castor3d::BillboardList | |
setAt(uint32_t index, castor::Point3f const &position) | castor3d::BillboardList | inline |
setBillboardSize(BillboardSize value) | castor3d::BillboardBase | inline |
setBillboardType(BillboardType value) | castor3d::BillboardBase | inline |
setCenterOffset(uint32_t value) | castor3d::BillboardBase | inline |
setCount(uint32_t value) | castor3d::BillboardBase | |
setCulled(bool value) | castor3d::RenderedObject | inline |
setDimensions(castor::Point2f const &value) | castor3d::BillboardBase | inline |
setId(Pass const &pass, uint32_t id) | castor3d::BillboardBase | |
setMaterial(MaterialRPtr value) | castor3d::BillboardBase | |
setNode(SceneNode &value) | castor3d::BillboardBase | inline |
setShadowCaster(bool value) | castor3d::RenderedObject | inline |
setShadowReceiver(bool value) | castor3d::RenderedObject | inline |
setVisible(bool value) | castor3d::RenderedObject | inline |
sortByDistance(castor::Point3f const &cameraPosition) | castor3d::BillboardBase | |
update(GpuUpdater &updater) | castor3d::BillboardBase | |
~BillboardBase() | castor3d::BillboardBase | |
~MovableObject() | castor3d::MovableObject | virtual |