#include <LpvGridConfigUbo.hpp>
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C3D_API | LpvGridConfigUbo (LpvGridConfigUbo const &rhs)=delete |
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C3D_API LpvGridConfigUbo & | operator= (LpvGridConfigUbo const &rhs)=delete |
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C3D_API | LpvGridConfigUbo (LpvGridConfigUbo &&rhs)=default |
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C3D_API LpvGridConfigUbo & | operator= (LpvGridConfigUbo &&rhs)=delete |
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C3D_API | LpvGridConfigUbo (RenderDevice const &device) |
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C3D_API | ~LpvGridConfigUbo () |
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C3D_API castor::Grid const & | cpuUpdate (castor::BoundingBox const &aabb, castor::Point3f const &cameraPos, castor::Point3f const &cameraDir, uint32_t gridDim, float indirectAttenuation) |
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C3D_API castor::Grid const & | cpuUpdate (uint32_t gridLevel, float gridLevelScale, castor::Grid const &grid, castor::BoundingBox const &aabb, castor::Point3f const &cameraPos, castor::Point3f const &cameraDir, float indirectAttenuation) |
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UniformBufferOffsetT< Configuration > & | getUbo () |
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UniformBufferOffsetT< Configuration > const & | getUbo () const |
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void | createPassBinding (crg::FramePass &pass, uint32_t binding) const |
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void | createSizedBinding (ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &layoutBinding) const |
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ashes::WriteDescriptorSet | getDescriptorWrite (uint32_t dstBinding, uint32_t dstArrayElement=0u) const |
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◆ Configuration
◆ LpvGridConfigUbo() [1/3]
◆ LpvGridConfigUbo() [2/3]
◆ LpvGridConfigUbo() [3/3]
◆ ~LpvGridConfigUbo()
C3D_API castor3d::LpvGridConfigUbo::~LpvGridConfigUbo |
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◆ cpuUpdate() [1/2]
C3D_API castor::Grid const & castor3d::LpvGridConfigUbo::cpuUpdate |
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castor::BoundingBox const & |
aabb, |
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castor::Point3f const & |
cameraPos, |
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castor::Point3f const & |
cameraDir, |
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uint32_t |
gridDim, |
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float |
indirectAttenuation |
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) |
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◆ cpuUpdate() [2/2]
C3D_API castor::Grid const & castor3d::LpvGridConfigUbo::cpuUpdate |
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uint32_t |
gridLevel, |
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float |
gridLevelScale, |
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castor::Grid const & |
grid, |
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castor::BoundingBox const & |
aabb, |
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castor::Point3f const & |
cameraPos, |
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castor::Point3f const & |
cameraDir, |
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float |
indirectAttenuation |
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) |
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◆ createPassBinding()
void castor3d::LpvGridConfigUbo::createPassBinding |
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crg::FramePass & |
pass, |
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uint32_t |
binding |
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inline |
◆ createSizedBinding()
void castor3d::LpvGridConfigUbo::createSizedBinding |
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ashes::DescriptorSet & |
descriptorSet, |
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VkDescriptorSetLayoutBinding const & |
layoutBinding |
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◆ getDescriptorWrite()
ashes::WriteDescriptorSet castor3d::LpvGridConfigUbo::getDescriptorWrite |
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uint32_t |
dstBinding, |
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uint32_t |
dstArrayElement = 0u |
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◆ getUbo() [1/2]
◆ getUbo() [2/2]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ LpvGridConfig
C3D_API const std::string castor3d::LpvGridConfigUbo::LpvGridConfig |
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◆ LpvGridData
C3D_API const std::string castor3d::LpvGridConfigUbo::LpvGridData |
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static |
La documentation de cette classe a été générée à partir du fichier suivant :