Castor3D
0.11.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::RenderPassTimer, y compris les membres hérités :
beginPass(ashes::CommandBuffer const &cmd, uint32_t passIndex=0u) const | castor3d::RenderPassTimer | |
endPass(ashes::CommandBuffer const &cmd, uint32_t passIndex=0u) const | castor3d::RenderPassTimer | |
getCategory() const | castor3d::RenderPassTimer | inline |
getCount() const | castor3d::RenderPassTimer | inline |
getCpuTime() const | castor3d::RenderPassTimer | inline |
getGpuTime() const | castor3d::RenderPassTimer | inline |
notifyPassRender(uint32_t passIndex=0u, bool subtractGpuFromCpu=false) | castor3d::RenderPassTimer | |
RenderPassTimer(RenderDevice const &device, castor::String const &category, castor::String const &name, uint32_t passesCount=1u) | castor3d::RenderPassTimer | |
RenderPassTimerBlock class | castor3d::RenderPassTimer | friend |
reset() | castor3d::RenderPassTimer | |
retrieveGpuTime() | castor3d::RenderPassTimer | |
start() | castor3d::RenderPassTimer | |
updateCount(uint32_t count) | castor3d::RenderPassTimer | |
~RenderPassTimer() | castor3d::RenderPassTimer |